@article{fuern:96,
  author =       "J. F{\"u}rnkranz",
  title =        "Machine Learning in Computer Chess: The Next Generation",
  journal =      "International Computer Chess Association Journal",
  year =         "1996",
  volume =       "19",
  number =       "3",
  pages =        "147--161",
  month =        "September",
  url = "citeseer.ifi.unizh.ch/furnkranz96machine.html" }


@phdthesis{sal:93,
    author = "M. Gherrity",
    title = " A {G}ame {L}earning {M}achine ",
    address = "University of California at San Diego",
    school = "San Diego",
    year = "1993",
    url = "http://satirist.org/learn-game/systems/sal.html" 
    }

@InCollection{Donninger,
  author = 	 {C. Donninger},
  title = 	 {Null {M}ove and deep search: {S}elective search heuristics for obtuse chess programs},
  booktitle = 	 {ICCA Journal},
  OPTcrossref =  {},
  OPTkey = 	 {},
  pages = 	 {137-143},
  OPTpublisher = {},
  year = 	 {1993},
  OPTeditor = 	 {},
  volume = 	 {16},  
  number = 	 {3},
  OPTseries = 	 {},
  OPTtype = 	 {},
  OPTchapter = 	 {},
  OPTaddress = 	 {},
  OPTedition = 	 {},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@techreport{tabibi-verified,
    author = "O. D. Tabibi and N. S. Netanyahu",
    title = "Verified Null-Move Pruning",
    number = "CAR-TR-980, CS-TR-4406, UMIACS-TR-2002-39",
    institution = "Center for Automation Research, University of Maryland",
    year = "2002",
    note = "Published in ICGA Journal, Vol. 25, No. 3, pp. 153--161",
    url = "citeseer.ist.psu.edu/article/davidtabibi02verified.html",
    url = "ftp://ftp.cfar.umd.edu/TRs/CVL-Reports-2002/TR4406-tabibi.ps.gz" 
    }

@InProceedings{Reinefeld:94,
 author =       "A. Reinefeld",
 title =        "A Minimax Algorithm Faster than Alpha-Beta",
  booktitle =   "Advances in Computer Chess", 
  editor =       "J. van den Herik and L.S. Herschberg and J.W.H.M. Uiterwijk",
  volume =       "7",
  year =         "1994", 
  pages =       "237-25",
  
  }


@phdthesis{plaat96research,
    author = "A. Plaat",
    title = "Research {Re:} search \& {Re}-search",
    address = "Rotterdam, Netherlands",
    year = "1996",
    url = "citeseer.ist.psu.edu/plaat96research.html" }
 
@inproceedings{schaeffer00games,
    author = "J. Schaeffer",
    title = "The Games Computers (and People) Play",
    booktitle = "{AAAI}/{IAAI}",
    pages = "1179",
    year = "2000",
    url = "citeseer.ist.psu.edu/schaeffer00games.html" }    

@misc{GnuChess,
	author = "S. Cracraft and J, Stanback",	
	eprint= "\href{http://en.wikipedia.org/wiki/GNU_Chess}",
	note = "Public chess software",
	title = "GNU Chess",
	year = "1984"
	}
	
	
@InProceedings{kendall:2001,

 author =       "G. Kendall and G. Whitwell",
 title =        "An Evolutionary Approach for the Tuning of a Chess Evaluation 
 				Function using Population Dynamics",
  booktitle =   "In proceedings of Congress on Evolutionary Computation 2001 (CEC'01)", 
  address =     "COEX Center, Seoul, Korea", 
  month = 		"May 27-29", 
  year =         "2001", 
  pages =       "995-1002",
  ISBN =         "0-7803-6657-3"
  }
  

@InProceedings{ferrer:1995:bef,
  author =       "G. J. Ferrer and W. N. Martin",
  title =        "Using Genetic Programming to Evolve Board Evaluation
                 Functions for a Boardgame",
  booktitle =    "1995 IEEE Conference on Evolutionary Computation",
  year =         "1995",
  volume =       "2",
  pages =        "747",
  address =      "Perth, Australia",
  publisher_address = "Piscataway, NJ, USA",
  month =        "29 " # nov # " - 1 " # dec,
  publisher =    "IEEE Press",
  keywords =     "genetic algorithms, genetic programming, Senet",
  URL =          "http://www.cs.virginia.edu/~gjf2a/work/papers/senet.ps",
  URL =          "ftp://cs.ucl.ac.uk/genetic/papers/senet.ps.gz",
  size =         "6 pages",
  abstract =     "In this paper, we employ the genetic programming
                 paradigm to enable a computer to learn to play
                 strategies for the ancient Egyptian boardgame Senet by
                 evolving board evaluation functions. Formulating the
                 problem in terms of board evaluation functions made it
                 feasible to evaluate the fitness of game playing
                 strategies by using tournament-style fitness
                 evaluation. The game has elements of both strategy and
                 chance. Our approach learns strategies which enable the
                 computer to play consistently at a reasonably skillful
                 level.",
  notes =        "ICEC-95 http://www.io.org/~causal/c_p/cpec95.htm
                 Editors not given by IEEE, Organisers David Fogel and
                 Chris deSilva.

                 conference details at
                 http://ciips.ee.uwa.edu.au/~dorota/icnn95.html

                 Fitness given by knockout tournament, rank-proprtionate
                 selection, mutation and crossover, generational,
                 non-standard random initial population
                 creation/mutation/crossover, no size limit on programs.
                 2 non-seeded runs, 2 seeded runs (504 random + 8
                 different hand-coded). No discussion of statistical
                 significance of results.

                 ",
}


@InProceedings{eurogp:HauptmanS05,
  author =       "A. Hauptman and M. Sipper",
  editor =       "Maarten Keijzer and Andrea Tettamanzi and 
                 Pierre Collet and Jano I. {van Hemert} and Marco Tomassini",
  title =        "{GP}-EndChess: Using Genetic Programming to Evolve
                 Chess Endgame Players",
  booktitle =    "Proceedings of the 8th European Conference on Genetic
                 Programming",
  publisher =    "Springer",
  series =       "Lecture Notes in Computer Science",
  volume =       "3447",
  year =         "2005",
  address =      "Lausanne, Switzerland",
  month =        "30 " # mar # " - 1 " # apr,
  organisation = "EvoNet",
  keywords =     "genetic algorithms, genetic programming",
  ISBN =         "3-540-25436-6",
  pages =        "120--131",
  URL =          "http://springerlink.metapress.com/openurl.asp?genre=article&issn=0302-9743&volume=3447&spage=120",
  bibsource =    "DBLP, http://dblp.uni-trier.de",
  abstract =     "We apply genetic programming to the evolution of
                 strategies for playing chess endgames. Our evolved
                 programs are able to draw or win against an expert
                 human-based strategy, and draw against CRAFTY---a
                 world-class chess program, which finished second in the
                 2004 Computer Chess Championship.",
  notes =        "Part of \cite{keijzer:2005:GP} EuroGP'2005 held in
                 conjunction with EvoCOP2005 and EvoWorkshops2005",
}



@InProceedings{Hauptman:gecco05lbp,
  author =       "A. Hauptman and M. Sipper",
  title =        "Analyzing the Intelligence of a Genetically Programmed
                 Chess Player",
  booktitle =    "Late breaking paper at Genetic and Evolutionary
                 Computation Conference {(GECCO'2005)}",
  year =         "2005",
  month =        "25-29 " # jun,
  editor =       "Franz Rothlauf",
  address =      "Washington, D.C., USA",
  URL =          "http://www.cs.bham.ac.uk/~wbl/biblio/gecco2005lbp/papers/21-hauptmann.pdf",
  keywords =     "genetic algorithms, genetic programming",
  abstract =     "We investigate a strong chess endgame player,
                 previously evolved by us through genetic programming
                 [1]. Its performance is analysed across four games,
                 demonstrating the chess-playing capabilities developed
                 through evolution. We end with a discussion of our
                 GP-evolved player\'s pros and cons",
  notes =        "Distributed on CD-ROM at GECCO-2005",
}




@misc{heinz-new,
  author = "E. A. Heinz",
  title = "A New Self-Play Experiment in Computer Chess",
  url = "citeseer.ist.psu.edu/524127.html" }
 
 
@InProceedings{bitboard:69,
  author = 	 {G.M. Adelson-Velsky  and V.L. Arlazarov and A.R. Bitman  and A.A. Zhivotovsky and A.V.
Uskov},
  title = 	 {Programming a computer to play chess},
  OPTcrossref =  {},
  OPTkey = 	 {},
  booktitle = {1st Summer School on Mathematical Programming},
  pages = 	 {216-252},
  year = 	 {1969},
  OPTeditor = 	 {},
  volume = 	 {II},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  OPTaddress = 	 {},
  OPTmonth = 	 {},
  OPTorganization = {},
  publisher = {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@MASTERSTHESIS{bitboard:2004,
    author       = "D. Rasmussen",
    title        = "Parallel chess searching and bitboards",
    year         = "2004",
    school       = "Informatics and Mathematical Modelling, Technical University of Denmark, {DTU}",
    address      = "Richard Petersens Plads, Building 321, {DK-}2800 Kgs. Lyngby",
    type         = "",
    note         = "Supervised by Prof. Jens Clausen",
    url          = "http://www.imm.dtu.dk/pubdb/p.php?3267"
}




@InProceedings{tad:89,
  author = 	 {P. Tadepalli},
  title = 	 {Planning in games using approximately learned macros},
  OPTcrossref =  {},
  OPTkey = 	 {},
  booktitle = {Proceedings of the Sicth International Workshop on Machine Learning},
  pages = 	 {221-223},
  year = 	 {1989},
  OPTeditor = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  address = 	 {Ithaca},
  OPTmonth = 	 {},
  OPTorganization = {},
  publisher = {Morgan Kaufmann},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@InCollection{Roizen:83,
  author = 	 {I. Roizen and J. Peal},
  title = 	 {A minimax algorithm better than alhpa-beta? yes and no},
  booktitle = 	 {Artificial Intelligence},
  OPTcrossref =  {},
  OPTkey = 	 {},
  pages = 	 {199-220},
  OPTpublisher = {},
  year = 	 {1983},
  OPTeditor = 	 {},
  volume = 	 {21},  
  OPTnumber = 	 {},
  OPTseries = 	 {},
  OPTtype = 	 {},
  OPTchapter = 	 {},
  OPTaddress = 	 {},
  OPTedition = 	 {},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@Book{Klaus:74,
  author = 	 {G. Klaus and H. Leibscher},
  title = 	 {Systeme Information Strategien},
  publisher = 	 {VEB Verlag Technik Berlin},
  year = 	 {1974},
  OPTkey = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  address = 	 {Berlin DDR},
  OPTedition = 	 {},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@Book{Kaindl:89,
  author = 	 {H. Kaindl},
  title = 	 {Problemlösen durch heuristsche Suche in der Artificial Intelligence},
  publisher = 	 {Springer-Verlag},
  year = 	 {1989},
  OPTkey = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  address = 	 {Wien, New York},
  OPTedition = 	 {},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@TechReport{Flood:Evo:52,
  author = 	 {M. M. Flood},
  title = 	 {Some Experimental Games},
  institution =  {RAND Corporation},
  year = 	 {1952},
  OPTkey = 	 {},
  OPTtype = 	 {},
  number = 	 {Research Memorandum RM-789},
  address = 	 {Santa Monica},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}



@InProceedings{Flood:Evo:54a,
  author = 	 {M. M. Flood},
  title = 	 {Environmental Non-stationarity in a Sequentail Decisison-making Experiment},
  OPTcrossref =  {},
  OPTkey = 	 {},
  OPTbooktitle = {},
  pages = 	 {287-300},
  year = 	 {1954},
  editor = 	 {Thrall and Coombs and Davis},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  OPTaddress = 	 {},
  OPTmonth = 	 {},
  OPTorganization = {},
  OPTpublisher = {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}


@InProceedings{Flood:Evo:54b,
  author = 	 {M. M. Flood},
  title = 	 {Game-learning Theory and some Decision Making Experiments},
  OPTcrossref =  {},
  OPTkey = 	 {},
  OPTbooktitle = {},
  pages = 	 {139-158},
  year = 	 {1954},
  editor = 	 {Thrall and Coombs and Davis},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  OPTaddress = 	 {},
  OPTmonth = 	 {},
  OPTorganization = {},
  OPTpublisher = {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}


@PhdThesis{Nash:Diss:50,
  author = 	 {J. F. Nash},
  title = 	 {Non-cooperative Games},
  school = 	 {Princeton University},
  year = 	 {1950},
  OPTkey = 	 {},
  OPTtype = 	 {},
  OPTaddress = 	 {},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@Article{Nash:50b,
  author= {J. F. Nash},
  title={Equilibrium Points in {N}-Person Games},
  journal={Proc. Nat. Acad. Sci. U.S.A.},
  volume={36},
  pages={48--49},
  year={1950}
}


@Article{Nash:51,
  author={J.F. Nash}, 
  title={Non-Cooperative Games},
  journal={Annals of Mathematics},
  volume={54},
  pages={286--295},
  year={1951}
}


@Article{Nash:53,
  author={J.F. Nash},
  title={Two Person Cooperative Games},
  journal={Econometrica},
  volume={21},
  pages={128--140},
  year={1953}
}


@TechReport{Nash:Evo:52,
  author = 	 {G. K. Kalisch and J. W. Milnor and J. F. Nash and E. D. Nering},
  title = 	 {Some Experimental $n$-Persons Games},
  institution =  {RAND Corporation},
  year = 	 {1952},
  OPTkey = 	 {},
  OPTtype = 	 {},
  number = 	 {Research Memorandum RM-948},
  address = 	 {Santa Monica},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}


@InProceedings{Nash:Evo:54,
  author = 	 {G. K. Kalisch and J. W. Milnor and J. F. Nash and E. D. Nering},
  title = 	 {Some Experimental $n$-Persons Games},
  OPTcrossref =  {},
  OPTkey = 	 {},
  OPTbooktitle = {},
  pages = 	 {301-327},
  year = 	 {1954},
  editor = 	 {Thrall and Coombs and Davis},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  OPTaddress = 	 {},
  OPTmonth = 	 {},
  OPTorganization = {},
  OPTpublisher = {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}









@Book{Cramerer:2003,
  author = 	 {C. F. Cramerer},
  ALTeditor = 	 {},
  title = 	 {Behavioral game theory: experiments in strategic interaction},
  publisher = 	 {Princeton University Press},
  year = 	 {2003},
  OPTkey = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  address = 	 {Princeton, New Jersey},
  OPTedition = 	 {},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@Book{Davis:93,
  author = 	 {D. D. Davis and C. A. Holt},
  ALTeditor = 	 {},
  title = 	 {Experimental Economics},
  publisher = 	 {Princeton University Press},
  year = 	 {1993},
  OPTkey = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  address = 	 {Princeton, New Jersey},
  OPTedition = 	 {},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@Book{Vega:96,
  author = 	 {F. Vega-Redondo},
  ALTeditor = 	 {},
  title = 	 {Evolution, Games, and Economic Behaviour},
  publisher = 	 {Oxford University Press},
  year = 	 {1996},
  OPTkey = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  address = 	 {Oxford, UK},
  OPTedition = 	 {},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@Book{Weibull:95,
  author = 	 {J. W. Weibull},
  ALTeditor = 	 {},
  title = 	 {Evolutionary Game Theory},
  publisher = 	 {MIT Press},
  year = 	 {1995},
  OPTkey = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  address = 	 {Cambridge, Massachusetts, London, England},
  OPTedition = 	 {},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}











@Book{mat96,
  ALTauthor = 	 {},
  editor = 	 {A. Matanovic},
  title = 	 {640 best 64 golden games.},
  publisher = 	 {Sahoviski Informator},
  year = 	 {1996},
  OPTkey = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  address = 	 {Beograd},
  OPTedition = 	 {},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}


@Book{GameTheoNeumann,
  author = 	 {J. von Neumann and O. Morgenstern},
  ALTeditor = 	 {},
  title = 	 {The Theory of Games and Economic Behavior},
  publisher = 	 {Princeton University Press},
  year = 	 {1947},
  OPTkey = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  address = 	 {Princeton, New Jersey},
  edition = 	 {2nd edition},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}


@Book{strouhal96,
  author = 	 {E. Strouhal},
  ALTeditor = 	 {},
  title = 	 {Acht mal acht: zur {K}unst des {S}chachspiels},
  publisher = 	 {Springer Verlag},
  year = 	 {1996},
  OPTkey = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  OPTaddress = 	 {},
  OPTedition = 	 {},
  OPTmonth = 	 {},
  note = 	 {ISBN 3-211-82775-7},
  OPTannote = 	 {}
}

@Book{Minsky68,
  author = 	 {M. Minsky},
  ALTeditor = 	 {},
  title = 	 {Semantic Information Processing},
  publisher = 	 {The M.I.T Press.},
  year = 	 {1968},
  OPTkey = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  address = 	 {Cambridge, Mass.},
  OPTedition = 	 {},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@Book{problem71,
  author = 	 {N. J. Nilsson},
  ALTeditor = 	 {McGraw-Hill},
  title = 	 {Problem-Solving Methodes in Artificial Intelligence},
  publisher = 	 {McGraw-Hill Book Company},
  year = 	 {1971},
  OPTkey = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  series = 	 {Computer Science Series},
  OPTaddress = 	 {},
  OPTedition = 	 {},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@TechReport{ble98,
  author = 	 {S. De Blecourt},
  title = 	 {The Legacy of Arpad Elo - The Development of a Chess-Rating System},
  institution =  {Universiteit von Amsterdam, Faculteit der Psychologie},
  year = 	 {1998},
  OPTkey = 	 {},
  OPTtype = 	 {},
  number = 	 {VRT-2},
  OPTaddress = 	 {},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}


@InProceedings{lenat:83,
  author = 	 {D. B. Lenat},
  title = 	 {the role of heuristice in learning by discovery: Three case studies},
  booktitle = 	 {In Machine Learning: An Artificial Intelligence Approach},
  OPTcrossref =  {},
  OPTkey = 	 {},
  pages = 	 {243--306},
  year = 	 {1983},
  editor = 	 {R. S. Michalski and j. G. Carbonell and T. M. Mitchell},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  address = 	 {Palo Alto},
  OPTmonth = 	 {},
  OPTorganization = {},
  publisher = {Callif.: Toga Press},
  OPTnote = 	 {},
  OPTannote = 	 {}
}




%Bewertung

@PhdThesis{berliner:74,
  author = 	 {H. Berliner},
  title = 	 {Chess as Problem Solving: The Development of a Tactics Analyzer},
  school = 	 {Computer Science Dept. Carnegie-Mellon University},
  year = 	 {1974},
  OPTkey = 	 {},
  OPTtype = 	 {},
  OPTaddress = 	 {},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@Book{berliner:99,
  author = 	 {H. Berliner},
  ALTeditor = 	 {},
  title = 	 {The System},
  publisher = 	 {Gambit Publication Ltd},
  year = 	 {1999},
  OPTkey = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  OPTaddress = 	 {},
  OPTedition = 	 {},
  OPTmonth = 	 {},
  note = 	 {ISBN 1 901 983 10 2},
  OPTannote = 	 {}
}




@PhdThesis{mys:94,
  author = 	 {P. Mysliwietz},
  title = 	 {Konstruktuion und Optimierung von Bewertungsfunktionen beim Schach},
  school = 	 {Tehnical University of Denmanrk},
  year = 	 {1994},
  OPTkey = 	 {},
  OPTtype = 	 {},
  address = 	 {Lyngby},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@Article{tunstall:91,
  author = 	 {W. Tunstall-Pedoe},
  title = 	 {Genetic algorithms optimizing evaluation functions},
  journal = 	 {ICCA Journal},
  year = 	 {1991},
  OPTkey = 	 {},
  volume = 	 {14},
  number = 	 {3},
  pages = 	 {119--128},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}


@Article{jung:fuzzy:94,
  author = 	 {A. Junghanns},
  title = 	 {Fuzzy numbers as a toll in chess programs},
  journal = 	 {ICCA Journal},
  year = 	 {1994},
  OPTkey = 	 {},
  volume = 	 {17},
  number = 	 {3},
  pages = 	 {41--48},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@InProceedings{jung:fuzzy:95,
  author = 	 {A. Junghanns and C. Posthoff and M. Schlosser},
  title = 	 {Search with fuzzy Numbers},
  booktitle = 	 {FUZZY IEEE/IFES'95},
  OPTcrossref =  {},
  OPTkey = 	 {},
  pages = 	 {978--986},
  year = 	 {1995},
  OPTeditor = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  address = 	 {Yokohama, Japan},
  month = 	 {March},
  OPTorganization = {},
  OPTpublisher = {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}


@Manual{beal:www,
  title = 	 {Learning Piece Values Using Temporal Differences},
  OPTkey = 	 {},
  author = 	 {D. F. Beal and M. C. Smith},
  organization = {Department of Computer Science, University of London},
  address = 	 {http://ybishop.cjb.net},
  OPTedition = 	 {},
  OPTmonth = 	 {},
  OPTyear = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}



@InProceedings{kendell:01,
  author = 	 {G. Kendell and K. Whitewell},
  title = 	 {An evolutionary Approach for the Tunint of a Chess Evaluations Function using
Population Dynamics},
  booktitle = 	 {Procedddings of the 2001 IEEE Congress on Evolutionary Computation},
  OPTcrossref =  {},
  OPTkey = 	 {},
  pages = 	 {995--1002},
  year = 	 {2001},
  OPTeditor = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  OPTaddress = 	 {},
  OPTmonth = 	 {},
  OPTorganization = {},
  OPTpublisher = {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@Article{tiggelen:91,
  author = 	 {A. van Tiggelen and H. J. van den Herik},
  title = 	 {ALEXS: An optimization approach for the endgame (KNNP)},
  journal = 	 {Advances in computer Chess 6},
  year = 	 {1991},
  editor =       {D. F. Beal},
  OPTkey = 	 {},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  pages = 	 {161--177},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}




%Alpha Beta




@Article{knuth:75,
  author = 	 {D. E. Knuth and W. Moore},
  title = 	 {An analysis of alpha-beta pruning},
  journal = 	 {Artificial Intelligence},
  year = 	 {1975},
  OPTkey = 	 {},
  volume = 	 {6},
  OPTnumber = 	 {},
  pages = 	 {293--326},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@ARTICLE{adelson75,
	AUTHOR = "G.M. Adelson-Velskiy and V.L. Arlazarov and M.V. Donskoy",
	TITLE = "{Some Methods of Cntrolling the Tree Search in Chess Programs}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "6",
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	YEAR = "1975"}

@INPROCEEDINGS{akiyama99,
	AUTHOR = "Akiyama and Suzuki and Yamamoto and Ouchi",
	TITLE = "{Creating Cooperative Pass Play with Soccer Simulation Agent}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "193--200",
	YEAR = "1999"}

@INPROCEEDINGS{allis93,
	AUTHOR = "L.V. Allis and H.J. Van den Herik and M.P.H. Huntjes",
	TITLE = "{GoMoku Solved by New Search Techniques}",
        BOOKTITLE = "1993 AAAI Fall Symposium Series",
	ADDRESS = "Raleigh, North Carolina",
	PAGES = "",
        NOTE = "AAAI Technical Report FS-93-02",
	YEAR = "1993"}

@PHDTHESIS{allis94-1,
        AUTHOR = "L.V. Allis ",
        TITLE = "{Searching for Solutions in Games and Artificial Intelligence}",
        SCHOOL = "The Netherlands: University of Limburg",
        NOTE = "ISBN 90-9007488-0",
        YEAR = "1994"}

@ARTICLE{allis94-2,
	AUTHOR = "L.V. Allis and M. van der Meulen and H.J. van den Herik",
	TITLE = "{Proof-number search}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "66",
	PAGES = "91--124",
	YEAR = "1994"}

@ARTICLE{althofer97a,
	AUTHOR = " I. Alth{\"o}fer",
	TITLE = "{A Symbiosis of Man and Machine Beats Grandmaster Timoshchenko}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "1",
	PAGES = "40--47",
	MONTH = "March",
	YEAR = "1997"}

@ARTICLE{althofer97b,
	AUTHOR = "I. Alth{\"o}fer",
	TITLE = "{On the K-Best Mode in Computer Chess: Measuring the Similarity of Move Proposals}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "3",
	PAGES = "152--165",
	MONTH = "September",
	YEAR = "1997"}

@ARTICLE{althofer98a,
	AUTHOR = "I. Alth{\"o}fer",
	TITLE = "{List-3-Hirn Vs Grandmaster Yusupov: A Report on a Very Experimental Match}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "1",
	PAGES = "52--60",
	MONTH = "January",
	YEAR = "1998"}

@ARTICLE{althofer98b,
	AUTHOR = "I. Alth{\"o}fer",
	TITLE = "{List-3-Hirn Vs Grandmaster Yusupov: A Report on a Very Experimental Match}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "2",
	PAGES = "131--134",
	MONTH = "June",
	YEAR = "1998"}

@ARTICLE{ananth90,
	AUTHOR = "T. Anantharaman and M.S. Campbell and F. Hsu",
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	JOURNAL = "Artificial Intelligence",
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	PAGES = "99--109",
	YEAR = "1990"}

@ARTICLE{anantharaman97,
	AUTHOR = "T.S. Anantharaman",
	TITLE = "{Evaluation Tuning for Computer Chess: Lineair Discriminant Methods}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "4",
	PAGES = "224--242",
	MONTH = "December",
	YEAR = "1997"}

@INPROCEEDINGS{ando97,
	AUTHOR = "T. Ando and Y. Sekiya and T. Uehara",
	TITLE = "{Partnership Bidding for Computer Bridge}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "187--194",
	YEAR = "1997"}

@INPROCEEDINGS{arbiser97,
	AUTHOR = "A. Arbiser",
	TITLE = "{Game Playing Learning by Parameter Adjustments in Escoba}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "143--151",
	YEAR = "1997"}

@INCOLLECTION{arizawa97,
	AUTHOR = "M. Arizawa",
	TITLE = "{Box Fitting Puzzles}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "173--191",
	YEAR = "1997"}

@INCOLLECTION{arlazarov79,
	AUTHOR = "V. Arlazarov and  A. Futer",
	TITLE = "{Computer Analysis of a Rook Endgame}",
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	PAGES = "361--371",
	YEAR = "1979"}

@INPROCEEDINGS{azuma00,
	AUTHOR = "I. Azuma and T. Hashimoto and H. Iida",
	TITLE = "{A strategic bridge between Complete-Information Games and Incomplete-Information
Games: a case study using Mah-Jong}",
	BOOKTITLE = "Information Processing Society of Japan Meeting",
	ADDRESS = "Shonan, Japan",
        NOTE = "(In Japanese)",
	PAGES = "65--70",
	YEAR = "2000"}

@ARTICLE{baxter98,
	AUTHOR = "J.Baxter and A. Tridgell and L. Weaver",
	TITLE = "{Experiments in Parameter Learning Using Temporal Differences}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "2",
	PAGES = "84--99",
	MONTH = "June",
	YEAR = "1998"}

@INPROCEEDINGS{baylor66,
	AUTHOR = "G. Baylor and H. Simon",
	TITLE = "{A Chess Mating Combinations Program}",
	BOOKTITLE = "Proceedings of the Spring Joint Computer Conference",
	PAGES = "431--447",
	YEAR = "1966"}

@INCOLLECTION{beal89,
	AUTHOR = "D. Beal",
	TITLE = "{Experiments with the Null Move}",
	BOOKTITLE = "Advances in Computer Chess 5",
        EDITOR = "D.Beal",
        PUBLISHER    = "Elsevier Science Publishers: The Netherlands",
	PAGES = "65--79",
	YEAR = "1989"}

@ARTICLE{beal90,
	AUTHOR = "D. Beal",
	TITLE = "{A Generalised Quiescence Search Algorithm}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "43",
	PAGES = "85--98",
	YEAR = "1990"}

@ARTICLE{beal96,
	AUTHOR = "D. F. Beal and M. C. Smith",
	TITLE = "{Multiple Probes of Transposition Tables}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "4",
	PAGES = "227--233",
	MONTH = "December",
	YEAR = "1996"}

@ARTICLE{beal97,
	AUTHOR = "D. F. Beal and M. C. Smith",
	TITLE = "{Learning Piece Values Using Temporal Differences}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "3",
	PAGES = "147--151",
	MONTH = "September",
	YEAR = "1997"}

@INCOLLECTION{beal99,
        AUTHOR       = "D. F. Beal and M. C. Smith",
        TITLE        = "{First Results from using Temporal Difference Learning in Shogi}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "113--125",
	YEAR = "1999"}

@INPROCEEDINGS{beal99b,
	AUTHOR = "D. F. Beal and M. C. Smith",
	TITLE = "{Temporal Coherence and Prediction Decay in TD Learning}",
	BOOKTITLE = "Proceedings of the Sixteenth International Joint Conference on Artificial
Intelligence (IJCAI-99)",
	PAGES = "564--569",
	YEAR = "1999"}

@ARTICLE{beal99c,
	AUTHOR = "D. F. Beal",
	TITLE = "{The 9th World Computer Chess Championship: The Search-engine Features of the
Programs}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "3",
	PAGES = "160--164",
	MONTH = "September",
	YEAR = "1999"}

@PHDTHESIS{beal99d,
        AUTHOR       = "D. F. Beal",
        TITLE        = "{The Nature of Minimax Search}",
        SCHOOL       = "University of Maastricht",
        NOTE         = "Diss.Nr.99-3",
        YEAR         = "1999"}

@ARTICLE{beal99e,
	AUTHOR = "D. F. Beal and M. C. Smith",
	TITLE = "{Learning Piece-square Values Using Temporal Differences}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "4",
	PAGES = "223--235",
	MONTH = "December",
	YEAR = "1999"}

@ARTICLE{berliner89,
	AUTHOR = "H. Berliner and C. Ebeling",
	TITLE = "{Pattern Knowledge and Search: the SUPREM Architecture}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "38",
	PAGES = "161--198",
	YEAR = "1989"}

@ARTICLE{berliner90,
	AUTHOR = "H. Berliner and G. Goetsch and M. Campbell and C. Ebeling",
	TITLE = "{Measuring the Performance Potential of Chess Programs}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "43",
	PAGES = "7--20",
	YEAR = "1990"}

@ARTICLE{bernstein58,
	AUTHOR = {Bernstein, A. and Roberts, M. de V.},
	TITLE = {Computer v Chess-Player},
	JOURNAL = {Scientific American},
	VOLUME = {198},
	PAGES = {96--105},
	YEAR = {1958}
}

@INPROCEEDINGS{billings98,
	AUTHOR = "Billings, D. and Papp, D. and, Schaeffer, J. and Szafron, D.",
	TITLE = "{Opponent Modeling in Poker}",
	BOOKTITLE = "Proceedings of the Fifteenth National Conference on Artificial Intelligence
(AAAI-98)",
	PAGES = "493--499",
	YEAR = "1998"}

@INPROCEEDINGS{billings99,
	AUTHOR = "Billings, D. and  Pena, L. and  Schaeffer, J. and Szafron, D.",
	TITLE = "{Using Probabilistic Knowledge and Simulation to Play Poker}",
	BOOKTITLE = "Proceedings of the Sixteenth National Conference on Artificial Intelligence
(AAAI-99)",
	PAGES = "697--703",
	YEAR = "1999"}

@ARTICLE{billings00,
	AUTHOR = "Billings, D.",
	TITLE = "{Thoughts on RoShamBo}",
	JOURNAL = "ICGA Journal",
	VOLUME = "23",
	NUMBER = "1",
	PAGES = "3--8",
	MONTH = "March",
	YEAR = "2000"}

@ARTICLE{billings00b,
	AUTHOR = "Billings, D.",
	TITLE = "{The First International RoShamBo Programming Competition}",
	JOURNAL = "ICGA Journal",
	VOLUME = "23",
	NUMBER = "1",
	PAGES = "42--50",
	MONTH = "March",
	YEAR = "2000"}

@INCOLLECTION{birmingham77,
        AUTHOR       = "Birmingham, J. and Kent, P.",
        TITLE        = "{Tree-Searching and Tree-Pruning Techniques}",
	BOOKTITLE = "Advances in Computer Chess 1",
        EDITOR = "Clarke, M.R.B.",
	PAGES = "89--97",
	YEAR = "1977"}

@INCOLLECTION{birmingham80,
	AUTHOR = "Birmingham, J. and Kent, P.",
	TITLE = "{Mate at a Glance}",
	BOOKTITLE = "Advances in Computer Chess 2",
        EDITOR = "Clarke, M.R.B.",
	PAGES = "122--130",
	YEAR = "1980"}

@ARTICLE{bjornson96,
	AUTHOR = "Bj{\"o}rnsson, Y. and  Brockington, M.G. and  Junghanns, A. and Plaat, A.",
	TITLE = "{Report on the Advances in Computer Chess 8 Conference}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "3",
	PAGES = "189--192",
	MONTH = "September",
	YEAR = "1996"}

@ARTICLE{bjornsson97,
	AUTHOR = "Bj{\"o}rnsson, Y. and  Marsland, T. and  Schaeffer, J. and Junghanns, A.",
	TITLE = "{Searching with Uncertainty Cut-Offs}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "1",
	PAGES = "29--37",
	MONTH = "March",
	YEAR = "1997"}

@ARTICLE{bjornson99b,
	AUTHOR = "Bj{\"o}rnsson, Y.",
	TITLE = "{Report on the Advances in Computer Chess 9 Conference}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "3",
	PAGES = "167--170",
	MONTH = "September",
	YEAR = "1999"}

@INCOLLECTION{bjorn99,
        AUTHOR       = "Bj{\"o}rnsson, Y. and Marsland, T.",
        TITLE        = "{Multi-Cut Pruning in Alpha-Beta Search}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "15--24",
	YEAR = "1999"}

@INCOLLECTION{bjorn00,
	AUTHOR = "Bj{\"o}rnsson, Y. and Marsland, T.",
	TITLE = "{Selective Depth-first Search Methods}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "31--45",
	YEAR = "2000"}

@INCOLLECTION{botvinnik82,
	AUTHOR = "Botvinnik, M.",
	TITLE = "{Decision Making and Computers}",
	BOOKTITLE = "Advances in Computer Chess 3",
        EDITOR = "Clarke, M.R.B.",
	PAGES = "169--179",
	YEAR = "1982"}

@INPROCEEDINGS{bouzy95,
	AUTHOR = "Bouzy, B.",
	TITLE = "{The INDIGO Program}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "197--216",
	YEAR = "1995"}

@INPROCEEDINGS{bouzy97,
	AUTHOR = "Bouzy, B.",
	TITLE = "{Incremental Updating of Objects in INDIGO}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "55--64",
	YEAR = "1997"}

@INPROCEEDINGS{bouzy99,
	AUTHOR = "Bouzy, B.",
	TITLE = "{Complex Games in Practice}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "53--60",
	YEAR = "1999"}

@ARTICLE{breuker96,
	AUTHOR = "Breuker, D.M. and  Uiterwijk, J.W.H.M. and Van den Herik, H.J.",
	TITLE = "{Replacement Schemes and Two-level Tables}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "3",
	PAGES = "175--180",
	MONTH = "September",
	YEAR = "1996"}

@INCOLLECTION{breuker99,
        AUTHOR       = "Breuker, D.M. and  Van den Herik, H.J. and  Uiterwijk, J. and Allis, V.",
        TITLE        = "{A Solution to the GHI Problem for Best-First Search}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "25--49",
	YEAR = "1999"}

@ARTICLE{brockington96,
	AUTHOR = "Brockington, M.G.",
	TITLE = "{A Taxonomy of Parallel Game-Tree Search Algorithms}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "3",
	PAGES = "162--174",
	MONTH = "September",
	YEAR = "1996"}

@INCOLLECTION{brockington00,
	AUTHOR = "Brockington, M.G.",
	TITLE = "{Keyano Unplugged - The Construction of an Othello Program}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "55--75",
	YEAR = "2000"}

@ARTICLE{brockington00b,
	AUTHOR = "Brockington, M.G.",
	TITLE = "{Computer Chess Meets Planning}",
	JOURNAL = "ICGA Journal",
	VOLUME = "23",
	NUMBER = "2",
	PAGES = "85--93",
	MONTH = "June",
	YEAR = "2000"}

@INPROCEEDINGS{burmeister95a,
	AUTHOR = "Burmeister, J. and Wiles, J.",
	TITLE = "{Accessing Go and Computer Go Resources on the Internet}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "75--84",
	YEAR = "1995"}

@INPROCEEDINGS{burmeister95b,
	AUTHOR = "Burmeister, J. and Wiles, J. and Purchase, H.",
	TITLE = "{The Integration of Cognitive Knowledge into Perceptual Representations in Computer
Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "85--94",
	YEAR = "1995"}

@INPROCEEDINGS{burmeister96,
	AUTHOR = "Burmeister, J. and Wiles, J.",
	TITLE = "{The Use of Inferential Information in Remembering Go Positions}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "56--65",
	YEAR = "1996"}

@INPROCEEDINGS{burmeister97,
	AUTHOR = "Burmeister, J.",
	TITLE = "{Memory Performance of Master Go Players}",
	BOOKTITLE = "Proceedings of the Workshop on Computer Games (W31) at
		IJCAI-97",
	ADDRESS = "Nagoya, Japan",
	PAGES = "75--83",
	YEAR = "1997"}

@INCOLLECTION{burmeister00,
	AUTHOR = "Burmeister, J.",
	TITLE = "{Memory Performance of Master Go Players}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "271--286",
	YEAR = "2000"}

@ARTICLE{buro95,
	AUTHOR = "Buro, M.",
	TITLE = "{ProbCut: An Effective Selective Extension of the alpha-beta Algorithm}",
	JOURNAL = "ICCA Journal",
	VOLUME = "18",
	NUMBER = "2",
	PAGES = "71--76",
	MONTH = "June",
	YEAR = "1995"}

@INPROCEEDINGS{buro97a,
	AUTHOR = "Buro, M.",
	TITLE = "{Toward Opening Book Learning}",
	BOOKTITLE = "Proceedings of the Workshop on Computer Games (W31) at
		IJCAI-97",
	ADDRESS = "Nagoya, Japan",
	PAGES = "1--5",
	YEAR = "1997"}

@ARTICLE{buro97b,
	AUTHOR = "Buro, M.",
	TITLE = "{The Othello Match of the Year: Takeshi Murakami vs. Logistello}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "3",
	PAGES = "189--193",
	MONTH = "September",
	YEAR = "1997"}

@INCOLLECTION{buro99a,
        AUTHOR       = "Buro, M.",
        TITLE        = "{From Simple Features to Sophisticated Evaluation Functions}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "126--145",
	YEAR = "1999"}

@ARTICLE{buro99b,
	AUTHOR = "Buro, M.",
	TITLE = "{Toward Opening Book Learning}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "2",
	PAGES = "98--102",
	MONTH = "June",
	YEAR = "1999"}

@ARTICLE{buro99c,
	AUTHOR = "Buro, M.",
	TITLE = "{Efficient Approximation of Backgammon Race Equities}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "3",
	PAGES = "133--142",
	MONTH = "September",
	YEAR = "1999"}

@INCOLLECTION{buro00,
	AUTHOR = "Buro, M.",
	TITLE = "{Toward Opening Book Learning}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "47--54",
	YEAR = "2000"}

@INCOLLECTION{buro00b,
	AUTHOR = "Buro, M.",
	TITLE = "{Experiments with Multi-probcut and a New High-quality Evaluation Function for
Othello}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "77--96",
	YEAR = "2000"}

@ARTICLE{campbell99,
	AUTHOR = "Campbell, M.",
	TITLE = "{Knowledge Discovery in {\sc Deep Blue}}",
	JOURNAL = "Communications of the ACM",
	VOLUME = "42",
	NUMBER = "11",
	PAGES = "65--67",
	YEAR = "1999"}

@INPROCEEDINGS{cazenave96,
	AUTHOR = "Cazenave, T.",
	TITLE = "{Automatic Acquisition of Tactical Go Rules}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "10--19",
	YEAR = "1996"}

@INPROCEEDINGS{cazenave97,
	AUTHOR = "Cazenave, T. and Moneret, R.",
	TITLE = "{Development and Evaluation of Strategic Plans}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "75--79",
	YEAR = "1997"}

@ARTICLE{chase73,
	AUTHOR = "Chase, W. and Simon, H.",
	TITLE = "{Perception in Chess}",
	JOURNAL = "Cognitive Psychology",
	VOLUME = "4",
	PAGES = "55--81",
	YEAR = "1973"}

@ARTICLE{chen00,
	AUTHOR = "Chen, K.",
	TITLE = "{Some Practical Techniques for Global Search in Go}",
	JOURNAL = "ICGA Journal",
	VOLUME = "23",
	NUMBER = "2",
	PAGES = "67--74",
	MONTH = "June",
	YEAR = "2000"}

@ARTICLE{chinchalkar96,
	AUTHOR = "Chinchalkar, S.",
	TITLE = "{An Upper Bound for the Number of Reachable Positions}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "3",
	PAGES = "181--183",
	MONTH = "September",
	YEAR = "1996"}

@MASTERSTHESIS{church78,
        AUTHOR = "Church, K.",
        TITLE = "{Co-ordinate squares: A Solution to many Chess Pawn Endgames}",
        SCHOOL = "Massachusetts Institute of Technology",
        YEAR = "1978"}

@INPROCEEDINGS{clarke71,
	AUTHOR = "Clarke, M.",
	TITLE = "{Some Ideas for a Chess Compiler}",
	BOOKTITLE = "Human Thinking - Computer Techniques for its Evaluation",
	YEAR = "1971"}

@INCOLLECTION{condon83,
	AUTHOR = "Condon, J. and Thompson, K.",
	TITLE = "{Belle Chess Hardware}",
	BOOKTITLE = "Advances in Computer Chess 3",
        EDITOR = "Clarke, M.R.B.",
	PAGES = "45--54",
	YEAR = "1983"}

@INCOLLECTION{crasmaru99,
        AUTHOR       = "Crasmaru, M.",
        TITLE        = "{On the Complexity of Tsume-Go}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "222--231",
	YEAR = "1999"}

@ARTICLE{decoste98,
	AUTHOR = "DeCoste, D.",
	TITLE = "{The Significance of Kasparov Vs Deep Blue and the Future of Computer Chess}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "1",
	PAGES = "33--43",
	MONTH = "January",
	YEAR = "1998"}

@BOOK{degroot65,
        AUTHOR = "De Groot, A.D.",
        TITLE = "{Thought and Choice in Chess}",
        PUBLISHER = "The Hague, The Netherlands: Mouton \& Co",
        YEAR = "1965"}

@INCOLLECTION{deguchi97,
	AUTHOR = "Deguchi, H.",
	TITLE = "{Game Programming and Social Science}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "231--243",
	YEAR = "1997"}

@ARTICLE{dennett97,
	AUTHOR = "Dennett, D.C.",
	TITLE = "{Can Machines Think? Deep Blue and Beyond}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "4",
	PAGES = "215--223",
	MONTH = "December",
	YEAR = "1997"}

@ARTICLE{dewanti96,
	AUTHOR = "Dewanti, R.",
	TITLE = "{Report on the 14th World Microcomputer Chess Championship}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "4",
	PAGES = "249--258",
	MONTH = "December",
	YEAR = "1996"}

@ARTICLE{donninger96,
	AUTHOR = "Donninger, C.",
	TITLE = "{CHE: A Graphical Language for Expressing Chess Knowledge}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "4",
	PAGES = "234--241",
	MONTH = "December",
	YEAR = "1996"}

@ARTICLE{edwards96,
	AUTHOR = "Edwards, S.J.",
	TITLE = "{An Examination of the Endgame KBBKN}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "1",
	PAGES = "24--32",
	MONTH = "March",
	YEAR = "1996"}

@ARTICLE{egnor00,
	AUTHOR = "Egnor, D.",
	TITLE = "{Iocaine Powder}",
	JOURNAL = "ICGA Journal",
	VOLUME = "23",
	NUMBER = "1",
	PAGES = "33--35",
	MONTH = "March",
	YEAR = "2000"}

@MISC{enzenberger96,
	AUTHOR = "Enzenberger, M.",
	TITLE = "{The Intergration of A Priori Knowledge into a Go Playing Neural Network}",
	YEAR = "1996"}

@INPROCEEDINGS{epstein98,
	AUTHOR = "Epstein, S.L. and  Gelfand, J. and Lock, E.",
	TITLE = "{Learning How to Satisfice}",
	BOOKTITLE = "Satisficing Models: Papers from the 1998 AAAI Symposium",
        NOTE = "Technical Report SS-98-05",
	PAGES = "57--65",
        PUBLISHER = "AAAI Press",
	YEAR = "1998"}

@INPROCEEDINGS{epstein98b,
	AUTHOR = "Epstein, S.L.",
	TITLE = "{Toward Design as Collaboration}",
	BOOKTITLE = "Proceedings of the Fifteenth National Conference on Artificial Intelligence
(AAAI-98)",
	PAGES = "419--424",
	YEAR = "1998"}

@INPROCEEDINGS{epstein99,
	AUTHOR = "Epstein, S.L.",
	TITLE = "{Game Playing: The Next Moves}",
	BOOKTITLE = "Proceedings of the Sixteenth National Conference on Artificial Intelligence
(AAAI-99)",
	PAGES = "987--993",
	YEAR = "2000"}

@ARTICLE{finkelstein98,
	AUTHOR = "Finkelstein, L. and Markovitch, S.",
	TITLE = "{Learning To Play Chess Selectively by Acquiring Move Patterns}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "2",
	PAGES = "100--119",
	MONTH = "June",
	YEAR = "1998"}

@ARTICLE{fotland97,
	AUTHOR = "Fotland, D., and Yoshikawa, Y.",
	TITLE = "{The 3rd FOST-Cup World-Open Computer-Go Championship}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "4",
	PAGES = "276--278",
	MONTH = "December",
	YEAR = "1997"}

@INCOLLECTION{fraenkel99a,
        AUTHOR       = "Fraenkel, A.S. and Zusman, D.",
        TITLE        = "{A New Heap Game}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "205--211",
	YEAR = "1999"}

@INCOLLECTION{fraenkel99b,
        AUTHOR       = "Fraenkel, A.S. and Rahat, O.",
        TITLE        = "{Infinite Cyclic Impartial Games}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "212--221",
	YEAR = "1999"}

@INCOLLECTION{frank97,
	AUTHOR = "Frank, I.",
	TITLE = "{Bridge}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "96--108",
	YEAR = "1997"}

@TECHREPORT{frank97b,
        AUTHOR       = "Frank, I.",
        TITLE        = "{The Size of the Search Space in the Game of Bridge}",
        NUMBER       = "ETL Technical Report TR-97-24",
        INSTITUTION  = "Japan: Electrotechnical Laboratory",
        YEAR         = "1997"}

@INPROCEEDINGS{frank97c,
	AUTHOR = "Frank, I., Basin, D. and Matsubara, H.",
	TITLE = "{Payoff-reduction Minimaxing}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "Also available as ETL Technical Report TR-97-21",
	PAGES = "169--178",
	YEAR = "1997"}

@TECHREPORT{frank97d,
        AUTHOR       = "Frank, I. and  Basin, D. and Matsubara, H.",
        TITLE        = "{Monte-Carlo Sampling in Games with Incomplete Information: empirical
investigation and analysis}",
        NUMBER       = "ETL Technical Report TR-97-18",
        INSTITUTION  = "Japan: Electrotechnical Laboratory",
        YEAR         = "1997"}

@TECHREPORT{frank97e,
        AUTHOR       = "Frank, I.",
        TITLE        = "{Football in Recent Times: What We Can Learn From the Newspapers}",
        NUMBER       = "ETL Technical Report TR-97-15",
        INSTITUTION  = "Japan: Electrotechnical Laboratory",
        YEAR         = "1997"}

@TECHREPORT{frank97f,
        AUTHOR       = "Frank, I. and Basin, D.",
        TITLE        = "{Search in Games with Incomplete Information: A Case Study using Bridge Card
Play}",
        NUMBER       = "ETL Technical Report TR-97-7",
        INSTITUTION  = "Japan: Electrotechnical Laboratory",
        YEAR         = "1997"}

@TECHREPORT{frank97g,
        AUTHOR       = "Frank, I.",
        TITLE        = "{Computer Bridge Survey}",
        NUMBER       = "ETL Technical Report TR-97-3",
        INSTITUTION  = "Japan: Electrotechnical Laboratory",
        YEAR         = "1997"}

@TECHREPORT{frank97h,
        AUTHOR       = "Frank, I. and Basin, D.",
        TITLE        = "{Non-locality in Games with Incomplete Information}",
        NUMBER       = "ETL Technical Report TR-97-2",
        INSTITUTION  = "Japan: Electrotechnical Laboratory",
        YEAR         = "1997"}

@TECHREPORT{frank98a,
        AUTHOR       = "Frank, I. and Basin, D. and Matsubara, H.",
        TITLE        = "{Finding Optimal Strategies for Incomplete Information Games}",
        NUMBER       = "ETL Technical Report TR-98-2",
        INSTITUTION  = "Japan: Electrotechnical Laboratory",
        YEAR         = "1998"}

@ARTICLE{frank98b,
	AUTHOR = "Frank, I. and Grimbergen, R.",
	TITLE = "{Report on the First International Conference on Computer and Games}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "4",
	PAGES = "256--265",
	MONTH = "December",
	YEAR = "1998"}

@INCOLLECTION{frank99,
        AUTHOR       = "Frank, I. and Basin, D.",
        TITLE        = "{Optimal Play against Best Defence: Complexity and Heuristics}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "50--73",
	YEAR = "1999"}

@TECHREPORT{frank99b,
        AUTHOR       = "Frank, I.",
        TITLE        = "{Explanations Count}",
        NUMBER       = "ETL Technical Report TR-99-4",
        INSTITUTION  = "Japan: Electrotechnical Laboratory",
        YEAR         = "1999"}

@INPROCEEDINGS{frank99c,
	AUTHOR = "Frank, I. and Basin,  D.",
	TITLE = "{Strategies Explained}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "1--8",
	YEAR = "1999"}

@INCOLLECTION{frank00a,
        AUTHOR       = "Frank, I. Basin, D. and Matsubara, H.",
        TITLE        = "{Monte-Carlo Sampling in Games with Incomplete Information: empirical
investigation and analysis}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "167--187",
	YEAR = "2000"}

@ARTICLE{friedel98,
	AUTHOR = "Friedel, F.",
	TITLE = "{Advanced Chess by Kasparov and Topalov}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "2",
	PAGES = "126--130",
	MONTH = "June",
	YEAR = "1998"}

@INPROCEEDINGS{gpw95fuj,
	AUTHOR = "Fujii, M. and Iida, H. and Kotani, Y.",
	TITLE = "{Prediction of an opponent's move using opponent's time
                 effectively}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "57--65",
	YEAR = "1995"}

@INPROCEEDINGS{fujii96,
	AUTHOR = "Fujii, M. and Kotani, Y.",
	TITLE = "{Effects of Dynamic Rearrangement of Processor Tree in Distributed Game-Tree Search}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "94--103",
	YEAR = "1996"}

@ARTICLE{furnkranz96,
	AUTHOR = "F{\"u}rnkranz",
	TITLE = "{Machine Learning in Computer Chess: The Next Generation}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "3",
	PAGES = "147--161",
	MONTH = "September",
	YEAR = "1996"}

@INPROCEEDINGS{gao97,
	AUTHOR = "Gao, X. and  Iida, H. and  Uiterwijk, J. and Van den Herik, H.",
	TITLE = "{A Cooperative Strategy for Pair Playing in Othello}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "152--158",
	YEAR = "1997"}

@INCOLLECTION{gao99,
        AUTHOR = "Gao, X. and  Iida, H. and  Uiterwijk, J. and Van den Herik, H.",
        TITLE  = "{A Speculative Strategy}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "74--92",
	YEAR = "1999"}

@ARTICLE{gillogly72,
	AUTHOR = "Gillogly, J.",
	TITLE = "{The Technology Chess Program}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "3",
	PAGES = "145--163",
	YEAR = "1972"}

@INPROCEEDINGS{ginsberg99,
	AUTHOR = "Ginsberg, M.L.",
	TITLE = "{GIB: Steps Toward an Expert-Level Bridge-Playing Program}",
	BOOKTITLE = "Proceedings of the Sixteenth International Joint Conference on Artificial
Intelligence (IJCAI-99)",
	PAGES = "584--589",
	YEAR = "1999"}

@ARTICLE{ginsberg00,
	AUTHOR = "Ginsberg, M.L.",
	TITLE = "{Report on the 1999 World Computer-Bridge Championship}",
	JOURNAL = "ICGA Journal",
	VOLUME = "23",
	NUMBER = "2",
	PAGES = "111--114",
	MONTH = "June",
	YEAR = "2000"}

@INCOLLECTION{giraldez99,
        AUTHOR       = "Giraldez, J. and Borrajo, D.",
        TITLE        = "{Distributed Decision Making in Checkers}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "183--194",
	YEAR = "1999"}

@INCOLLECTION{good68,
	AUTHOR = "Good, J.",
	TITLE = "{A Five Year Plan for Automatic Chess (excerpts)}",
	BOOKTITLE = "Machine Learning 2",
        EDITOR = "Dale, E. and Michi, D.",
	PAGES = "110--115",
	YEAR = "1968"}

@BOOK{goodman97,
        AUTHOR       = "Goodman, D. and Keene, R.",
        TITLE        = "Man versus Machine: Kasparov versus Deep Blue",
        PUBLISHER    = "H3 Publications: Cambridge, Massachusetts",
        YEAR         = "1997"}

@INPROCEEDINGS{greenblatt67,
	AUTHOR = "Greenblatt, R. and Eastlake III, D. and Crocker, S.",
	TITLE = "{The Greenblatt Chess Program}",
	BOOKTITLE = "Proceedings of the Fall Joint Computer Conference",
	PAGES = "801--810",
	YEAR = "1967"}

@ARTICLE{greer99,
	AUTHOR = "K.R.C. Greer and P.C. Ojha and D.A. Bell",
	TITLE = "{A Pattern-oriented Approach to Move Ordering: The Chessmaps Heuristics}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "1",
	PAGES = "13--21",
	MONTH = "March",
	YEAR = "1999"}

@INPROCEEDINGS{grimbergen96,
	AUTHOR = "Grimbergen, R.",
	TITLE = "{Using pattern recognition and selective deepening to solve
		tsume shogi}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "150--159",
	YEAR = "1996"}

@INPROCEEDINGS{grimbergen97a,
	AUTHOR = "Grimbergen, R. and Matsubara, H.",
	TITLE = "{Pattern Recognition for Candidate Generation in the game of
		Shogi}",
	BOOKTITLE = "Proceedings of the Workshop on Computer Games (W31) at
		IJCAI-97",
	ADDRESS = "Nagoya, Japan",
	NOTE = "Also available from the Electrotechnical Laboratory as
		Technical Report TR-97-9",
	PAGES = "7--12",
	YEAR = "1997"}

@INPROCEEDINGS{grimbergen97b,
	AUTHOR = "Grimbergen, R.",
	TITLE = "{An evaluation function for Shogi}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "159--168",
	YEAR = "1997"}

@ARTICLE{grimbergen98,
	AUTHOR = "Grimbergen, R. and Iida, H.",
	TITLE = "{Report on the 8th CSA World Computer Shogi Championships}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "2",
	PAGES = "135--137",
	MONTH = "June",
	YEAR = "1998"}

@INCOLLECTION{grimbergen99a,
	AUTHOR = "Grimbergen, R.",
	TITLE = "{A Survey of Tsume-Shogi Programs Using Variable-Depth Search}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "300--317",
	YEAR = "1999"}

@INPROCEEDINGS{grimbergen99b,
	AUTHOR = "Grimbergen, R.",
	TITLE = "{Candidate Relevance Analysis for Selective Search in Shogi}",
	BOOKTITLE = "Proceedings of the 9th Advances in Computer Chess Conference",
	ADDRESS = "Paderborn, Germany",
	PAGES = "",
	YEAR = "1999"}

@INPROCEEDINGS{grimbergen99c,
	AUTHOR = "Grimbergen, R.",
	TITLE = "{A Plausible Move Generator for Shogi Using Static Evaluation}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "9--15",
	YEAR = "1999"}

@INCOLLECTION{grimbergen00a,
	AUTHOR = "Grimbergen, R. and Matsubara, H.",
	TITLE = "{Pattern Recognition for Candidate Generation in the game of
		Shogi}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "97--108",
	YEAR = "2000"}

@INPROCEEDINGS{grimbergen00b,
	AUTHOR = "Grimbergen, R. and Matsubara, H.",
	TITLE = "{Plausible Move Generation Using Move Merit Analysis in Shogi}",
	BOOKTITLE = "Information Processing Society of Japan Meeting",
	ADDRESS = "Shonan, Japan",
	PAGES = "9--16",
	YEAR = "2000"}


@ARTICLE{grimbergen00d,
	AUTHOR = "Grimbergen, R.",
	TITLE = "{Report on the 10th CSA Computer-Shogi Championship}",
	JOURNAL = "ICGA Journal",
	VOLUME = "23",
	NUMBER = "2",
	PAGES = "115--120",
	MONTH = "June",
	YEAR = "2000"}

@INPROCEEDINGS{grimbergen00e,
	AUTHOR = "Grimbergen, R.",
	TITLE = "{Plausible Move Generation Using Move Merit Analysis with Cut-Off Thresholds in
Shogi}",
	BOOKTITLE = "Computers and Games: Proceedings CG2000.",
	ADDRESS = "Hamamatsu, Japan",
	YEAR = "2000"}

@ARTICLE{hamlen97,
	AUTHOR = "Hamlen, J. and Feist, M.",
	TITLE = "{Report on the 15th World Microcomputer Chess Championship}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "4",
	PAGES = "254--266",
	MONTH = "December",
	YEAR = "1997"}

@INCOLLECTION{hanazawa97,
	AUTHOR = "Hanazawa, S.",
	TITLE = "{Calculation}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "109--117",
	YEAR = "1997"}

@INPROCEEDINGS{harris75,
	AUTHOR = "Harris, L.",
	TITLE = "{The Heuristic Search and the Game of Chess, A Study of Quiescence, Sacrifices, and
Plan Oriented Play}",
	BOOKTITLE = "Proceedings of the International Joint Conference on Artificial Intelligence",
	ADDRESS = "Tbilisi",
	PAGES = "334--339",
	YEAR = "1975"}

@ARTICLE{hartmann00,
	AUTHOR = "Hartmann, D.",
	TITLE = "{Championship on the Fritz}",
	JOURNAL = "ICGA Journal",
	VOLUME = "23",
	NUMBER = "2",
	PAGES = "101--108",
	MONTH = "June",
	YEAR = "2000"}

@ARTICLE{haworth98,
	AUTHOR = "Haworth, G.M.C. and Velliste, M.",
	TITLE = "{Chess Endgames and Neural Networks}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "4",
	PAGES = "211--227",
	MONTH = "December",
	YEAR = "1998"}

@ARTICLE{haworth00,
	AUTHOR = "Haworth, G.M.C.",
	TITLE = "{Strategies for Constrained Optimisation}",
	JOURNAL = "ICGA Journal",
	VOLUME = "23",
	NUMBER = "1",
	PAGES = "9--20",
	MONTH = "March",
	YEAR = "2000"}

@ARTICLE{haworth00b,
	AUTHOR = "Haworth, G.M.C.",
	TITLE = "{Deepest Chess Win Revisited}",
	JOURNAL = "ICGA Journal",
	VOLUME = "23",
	NUMBER = "2",
	PAGES = "94--96",
	MONTH = "June",
	YEAR = "2000"}

@ARTICLE{heinz97,
	AUTHOR = "Heinz, A.",
	TITLE = "{How {\sc Darkthought} Plays Chess}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "3",
	PAGES = "166--176",
	MONTH = "September",
	YEAR = "1997"}

@ARTICLE{heinz98a,
	AUTHOR = "Heinz, E.",
	TITLE = "{Extended Futility Pruning}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "2",
	PAGES = "75--83",
	MONTH = "June",
	YEAR = "1998"}

@ARTICLE{heinz98b,
	AUTHOR = "Heinz, E.A.",
	TITLE = "{Efficient Interior-Node Recognition}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "3",
	PAGES = "157--168",
	MONTH = "September",
	YEAR = "1998"}

@ARTICLE{heinz98c,
	AUTHOR = "Heinz, E.A.",
	TITLE = "{{\sc Darkthought} Goes Deep}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "4",
	PAGES = "228--229",
	MONTH = "December",
	YEAR = "1998"}

@ARTICLE{heinz99,
	AUTHOR = "Heinz, E.A.",
	TITLE = "{Endgame Databases and Efficient Index Schemes for Chess}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "1",
	PAGES = "22--32",
	MONTH = "March",
	YEAR = "1999"}

@ARTICLE{heinz99b,
	AUTHOR = "Heinz, E.A.",
	TITLE = "{Knowledgeable Encoding and Querying of Endgame Databases}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "2",
	PAGES = "81--97",
	MONTH = "June",
	YEAR = "1999"}

@ARTICLE{heinz99c,
	AUTHOR = "Heinz, E.A.",
	TITLE = "{Adaptive Null-Move Pruning}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "3",
	PAGES = "123--132",
	MONTH = "September",
	YEAR = "1999"}

@BOOK{heinz00,
        AUTHOR       = "Heinz, E.A.",
        TITLE        = "Scalable Search in Computer Chess",
        PUBLISHER    = "Vieweg, Germany",
        YEAR         = "2000"}

@ARTICLE{heinz00b,
	AUTHOR = "Heinz, E.A.",
	TITLE = "{AEL Pruning}",
	JOURNAL = "ICGA Journal",
	VOLUME = "23",
	NUMBER = "1",
	PAGES = "21--32",
	MONTH = "March",
	YEAR = "2000"}

@ARTICLE{herbeck96,
	AUTHOR = "Herbeck, H. and Barth, W.",
	TITLE = "{An Explanation Tool for Chess Endgames Based on Rules}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "2",
	PAGES = "75--82",
	MONTH = "June",
	YEAR = "1996"}

@INPROCEEDINGS{hirsch99,
	AUTHOR = "Hirsch, M.",
	TITLE = "{Machine Learning in M-Chess Professional}",
	BOOKTITLE = "Advances in Computer Chess 9",
	YEAR = "1999"}

@INPROCEEDINGS{hirose96,
	AUTHOR = "Hirose, M. and Matsubara, H. and Ito, T.",
	TITLE = "{The composition of Tsume-Shogi problems}",
	BOOKTITLE = "Advances in Computer Chess 8",
	ADDRESS = "Maastricht, Holland",
        NOTE = "ISBN 9062162347",
	PAGES = "299--319",
	YEAR = "1996"}

@INPROCEEDINGS{gpw96hir,
	AUTHOR = "Hirose, M. and Ito, T. and Matsubara, H.",
	TITLE = "{Automatic Composition of Tsume-Shogi by Reverse Method}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "34-43",
	YEAR = "1996"}

@ARTICLE{hirose97,
	AUTHOR = "Hirose, M. and Ito, T. and Matsubara, H.",
	TITLE = "{Automatic Composition of Tsume-Shogi by Reverse Method}",
	JOURNAL = "Journal of the Japanese Society of Artificial Intelligence",
	VOLUME = "13",
	NUMBER = "3",
        NOTE = "(In Japanese)",
	PAGES = "452--460",
	YEAR = "1997"}

@ARTICLE{horacek90,
	AUTHOR = "Horacek, H.",
	TITLE = "{Reasoning with Uncertainty in Computer Chess}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "43",
	PAGES = "37--56",
	YEAR = "1990"}

@INPROCEEDINGS{gpw95hor,
	AUTHOR = "Horita, K. and Kobayashi, Y.",
	TITLE = "{Calculation of a Static Evaluation Function by Multiple
                 Regression Analysis}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "187--196",
	YEAR = "1995"}

@INPROCEEDINGS{horita96,
	AUTHOR = "Horita, K. and Kobayashi, Y.",
	TITLE = "{Shobute Search}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "84--93",
	YEAR = "1996"}

@INPROCEEDINGS{gpw97hor,
	AUTHOR = "Horita, K. and Kobayashi, Y.",
	TITLE = "{Shobute search 2}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "195--204",
	YEAR = "1997"}

@INCOLLECTION{hoshino97,
	AUTHOR = "Hoshino, C.",
	TITLE = "{Game Programming and Artificial Life}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "220--230",
	YEAR = "1997"}

@INCOLLECTION{hsu97,
	AUTHOR = "Hsu, F. and Yoshimura, N.",
	TITLE = "{What Can Be Learned from the Chess Machine Deep Blue}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "26--43",
	YEAR = "1997"}

@INCOLLECTION{hyatt85,
	AUTHOR = "Hyatt, R.A. and  Gower, A.E. and Nelson, H.L.",
	TITLE = "{Cray Blitz}",
	BOOKTITLE = "Advances in Computer Chess 4",
	PAGES = "8--18",
	YEAR = "1985"}

@ARTICLE{hyatt97a,
	AUTHOR = "Hyatt, R.M.",
	TITLE = "{The Dynamic Tree-Splitting Parallel Search Algorithm}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "1",
	PAGES = "3--19",
	MONTH = "March",
	YEAR = "1997"}

@ARTICLE{hyatt97b,
	AUTHOR = "Hyatt, R.M. and Newborn, M.",
	TITLE = "{Crafty Goes Deep}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "2",
	PAGES = "79--86",
	MONTH = "June",
	YEAR = "1997"}

@ARTICLE{hyatt99,
	AUTHOR = "Hyatt, R.M.",
	TITLE = "{Book Learning - A Methodology to Tune an Opening Book Automatically}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "1",
	PAGES = "3--12",
	MONTH = "March",
	YEAR = "1999"}

@ARTICLE{hyatt99b,
	AUTHOR = "Hyatt, R.M.",
	TITLE = "{Rotated Bitmaps, A New Twist on an Old Idea}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "4",
	PAGES = "213--222",
	MONTH = "December",
	YEAR = "1999"}

@ARTICLE{icca93,
	AUTHOR = "Iida, H. and Uiterwijk, J. and Van den Herik, J. and Herschberg, I.",
	TITLE = "{Potential Applications of Opponent-Model Search. Part 1. The
domain of applicability}",
	JOURNAL = "ICCA Journal",
	VOLUME = "16",
	NUMBER = "4",
	PAGES = "201--208",
	MONTH = "December",
	YEAR = "1993"}

@INPROCEEDINGS{gpw94iid,
	AUTHOR = "Iida, H. and Kotani, Y. and Uiterwijk, J.",
	TITLE = "{Tutoring Strategy in Game Playing}",
	BOOKTITLE = "Game Programming Workshop in Japan '94",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "148--157",
	YEAR = "1994"}


@INPROCEEDINGS{gpw95iid,
	AUTHOR = "Iida, H. and Matsubara, H. and Okamoto, K.",
	TITLE = "{A Speculative Play From the Grandmaster's View}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "157--166",
	YEAR = "1995"}

@INPROCEEDINGS{ijcai95,
	AUTHOR = "Iida, H. and Matsubara, H. and Uiterwijk, J.",
	TITLE = "{A search strategy for tutoring in game playing}",
	BOOKTITLE = "Entertainment and AI/Alife workshop at the IJCAI-95",
	ADDRESS = "Montreal, Canada",
	PAGES = "14--18",
	YEAR = "1995"}

@ARTICLE{iida95a,
	AUTHOR = "Iida, H. and  Handa, K. and Uiterwijk, J.",
	TITLE = "{Tutoring Strategies in Game-Tree Search}",
	JOURNAL = "ICCA Journal",
	VOLUME = "18",
	NUMBER = "4",
	PAGES = "191--205",
	MONTH = "December",
	YEAR = "1995"}

@INPROCEEDINGS{bogainac1,
	AUTHOR = "Iida, H. and Matsubara, H. and Uiterwijk, J.",
	TITLE = "{Toward An Inventive-Search Strategy In Game Playing}",
	BOOKTITLE = "Proceedings: Board Games in Academia, an interdisciplinary approach",
	ADDRESS = "Leiden, The Netherlands",
	PAGES = "",
	YEAR = "1995"}

@INPROCEEDINGS{gpw96iid,
	AUTHOR = "Iida, H. and Abe, F.",
	TITLE = "{Brinkmate search}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "160--169",
	YEAR = "1996"}

@INCOLLECTION{iida96,
	AUTHOR = "Iida, H.",
	TITLE = "{Modelling the Shogi Professional Way of Thinking in Game Tree Search}",
	BOOKTITLE = "Computer Shogi Progress",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
	PAGES = "24--49",
	YEAR = "1996"}

@INPROCEEDINGS{iida97,
	AUTHOR = "Iida, H. and  Uiterwijk, J. and Van den Herik, J.",
	TITLE = "{Cooperative Strategies for Pair Playing}",
	BOOKTITLE = "Proceedings of the Workshop on Computer Games (W31) at
		IJCAI-97",
	ADDRESS = "Nagoya, Japan",
	PAGES = "85--90",
	YEAR = "1997"}

@INCOLLECTION{iida97a,
	AUTHOR = "Iida, H.",
	TITLE = "{You Can Also Make a Game Program: An Example of Tic-tac-toe}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "12--24",
	YEAR = "1997"}

@TECHREPORT{iida97b,
        AUTHOR       = "Iida, H. and  Uiterwijk, J. and Van den Herik, J.",
        TITLE        = "{Experiments on Efficiency and Performance of Opponent-Model Search}",
        NUMBER       = "CGRI Technical Report 97-4",
        INSTITUTION  = "The Netherlands: University of Maastricht",
        YEAR         = "1997"}

@INPROCEEDINGS{iida97c,
	AUTHOR = "Iida, H. and  Kotani, Y. and  Uiterwijk, J. and Van den Herik, J.",
	TITLE = "{Gains and Risks of OM Search}",
	BOOKTITLE = "Proceedings of the 8th Advances in Computer Chess Conference",
	PAGES = "153--166",
	YEAR = "1997"}

@INPROCEEDINGS{iida97d,
	AUTHOR = "Iida, H. and  Yamanaka, E. and Uiterwijk, J.",
	TITLE = "{Experiments on the Thinking Processes of Shogi Players}",
	BOOKTITLE = "Proceedings of the International Conference on Cognitive Science (ICCS'97)",
	PAGES = "63--68",
	YEAR = "1997"}

@INCOLLECTION{iida98,
	AUTHOR = "Iida, H.",
	TITLE = "{A Program to Solve Hisshi Problems}",
	BOOKTITLE = "Computer Shogi Progress 2",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
	PAGES = "47--60",
	YEAR = "1998"}

@INCOLLECTION{iida99,
	AUTHOR = "Iida, H. and  Yoshimura, J. and  Morita, K. and Uiterwijk, J.W.H.M.",
	TITLE = "{Retrograde Analysis of the KGK Endgame in Shogi: Its Implications for Ancient Heian
Shogi}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "318--335",
	YEAR = "1999"}

@INCOLLECTION{iida00,
        AUTHOR       = "Iida, H. and  Uiterwijk, J.W.H.M. and Van den Herik, H.J.",
        TITLE        = "{Cooperative Strategies for Pair Playing}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "189--201",
	YEAR = "2000"}

@INPROCEEDINGS{ishida96,
	AUTHOR = "Ishihara, K.",
	TITLE = "{Judging Life and Death at Termination in 9x9 Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "170--177",
	YEAR = "1996"}

@INCOLLECTION{ito92,
	AUTHOR = "Ito, K.",
	TITLE = "{Results of Zokuzumuya Tsumazaruya}",
	BOOKTITLE = "CSA Material 1992",
	VOLUME = "6",
        NOTE = "(In Japanese)",
	YEAR = "1992"}

@ARTICLE{ito94,
	AUTHOR = "Ito, K. and Noshita, K.",
	TITLE = "{Two Fast Programs for Solving Tsume-Shogi and Their Evaluation}",
	JOURNAL = "Journal of the Information Processing Society of Japan",
	VOLUME = "35",
	NUMBER = "8",
	PAGES = "1531--1539",
	NOTE = "(In Japanese)",
	YEAR = "1994"}

@INPROCEEDINGS{ito94-b,
	AUTHOR = "Ito, K. and  Kawano, Y. and Noshita, K.",
	TITLE = "{Challenges for Solving Tsume-Shogi with Extremely Long Solution Steps}",
	JOURNAL = "Summer Programming Symposium",
	PAGES = "85--92",
	NOTE = "(In Japanese)",
	YEAR = "1994"}

@ARTICLE{ito95-a,
	AUTHOR = "Ito, K. and Kawano, Y. and Noshita, K.",
	TITLE = "{On the Algorithms for Solving Tsume-Shogi with Extremely Long Solution-Steps}",
	JOURNAL = "Journal of the Information Processing Society of Japan",
	VOLUME = "36",
	NUMBER = "12",
	PAGES = "2793--2799",
	NOTE = "(In Japanese)",
	YEAR = "1995"}

@ARTICLE{ito95-b,
	AUTHOR = "Ito, K. and Kawano, Y. and Seo, M. and Noshita, K.",
	TITLE = "{Recent Progress in Solving Tsume-Shogi by Computers}",
	JOURNAL = "Journal of the Japanese Society of Artificial Intelligence",
	VOLUME = "10",
	NUMBER = "6",
	PAGES = "853--859",
	NOTE = "(In Japanese)",
	YEAR = "1995"}

@INCOLLECTION{ito96,
	AUTHOR = "Ito, K.",
	TITLE = "{Best-first Search to Solve Tsume Shogi Problems}",
	BOOKTITLE = "Computer Shogi Progress",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
	PAGES = "71--89",
	YEAR = "1996"}

@INCOLLECTION{ito97,
	AUTHOR = "Ito, K. and Kawano, Y. and Seo, M. and Noshita, K.",
	TITLE = "{Tsume shogi}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "130--138",
	YEAR = "1997"}

@INPROCEEDINGS{ito99,
	AUTHOR = "Ito, T.",
	TITLE = "{Human Cognitive Process in Shogi}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "177--184",
	YEAR = "1999"}

@MISC{izumi99,
	AUTHOR = "Izumi, K. and Ueda, K.",
	TITLE = "{Construction of a Decision Support System for Exchange Rate Policies Using an
Artificial Market Approach}",
	YEAR = "1999"}

@INPROCEEDINGS{junghanns97a,
	AUTHOR = "Junghanns, A. and Schaeffer, J.",
	TITLE = "{Search Versus Knowledge in Game-Playing Programs Revisited}",
	BOOKTITLE = "Proceedings of the Fifteenth International Joint Conference on Artificial
Intelligence (IJCAI-97)",
	ADDRESS = "Nagoya, Japan",
	PAGES = "692--697",
	YEAR = "1997"}

@INPROCEEDINGS{junghanns97,
	AUTHOR = "Junghanns, A. and Schaeffer, J.",
	TITLE = "{Sokoban: A Challenging Single-Agent Search Problem}",
	BOOKTITLE = "Proceedings of the Workshop on Computer Games (W31) at
		IJCAI-97",
	ADDRESS = "Nagoya, Japan",
	PAGES = "27--36",
	YEAR = "1997"}

@INPROCEEDINGS{junghanns98a,
	AUTHOR = "Junghanns, A. and Schaeffer, J.",
	TITLE = "{Single-Agent Search in the Presence of Deadlocks}",
	BOOKTITLE = "Proceedings of the Fifteenth National Conference on Artificial Intelligence
(AAAI-98)",
	PAGES = "419--424",
	YEAR = "1998"}

@ARTICLE{junghanns98b,
	AUTHOR = "Junghanns, A.",
	TITLE = "{Are There Practical Alternatives to Alpha-beta?}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "1",
	PAGES = "14--32",
	MONTH = "January",
	YEAR = "1998"}

@INCOLLECTION{junghanns99,
        AUTHOR       = "Junghanns, A. and Schaeffer, J.",
        TITLE        = "{Relevance Cuts: Localizing the Search}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "1--14",
	YEAR = "1999"}

@INPROCEEDINGS{junghanns99b,
	AUTHOR = "Junghanns, A. and Schaeffer, J.",
	TITLE = "{Domain-Dependent Single-Agent Search Enhancements}",
	BOOKTITLE = "Proceedings of the Sixteenth International Joint Conference on Artificial
Intelligence (IJCAI-99)",
	PAGES = "570--575",
	YEAR = "1999"}

@INCOLLECTION{junghanns00,
	AUTHOR = "Junghanns, A. and Schaeffer, J.",
	TITLE = "{Sokoban: A Challenging Single-Agent Search Problem}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "139--157",
	YEAR = "2000"}

@BOOK{kadowaki75,
        AUTHOR = "Kadowaki, Y.",
        TITLE = "{Tsumuya-tsumazaruya, Shogi-Muso, Shogi-Zuko}",
        PUBLISHER = "Tokyo: Heibon-sha",
        NOTE = "ISBN 4-582-80282-0. (in Japanese)",
        YEAR = "1975"}

@BOOK{kadowaki78,
        AUTHOR = "Kadowaki, Y.",
        TITLE = "{Zoku-tsumuya-tsumazaruya}",
        PUBLISHER = "Tokyo: Heibon-sha",
        NOTE = "ISBN 4-582-80335-0. (in Japanese)",
        YEAR = "1978"}

@INPROCEEDINGS{kajiyama99,
	AUTHOR = "Kajiyama, Y. and Nakamura, T.",
	TITLE = "{Constructing A Stochastic Model for Encoded Strings of Go Moves}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "161--168",
	YEAR = "1999"}

@INCOLLECTION{kakinoki96,
	AUTHOR = "Kakinoki, Y.",
	TITLE = "{The Search Algorithm of the Shogi Program K3.0}",
	BOOKTITLE = "Computer Shogi Progress",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
	PAGES = "1--23",
	YEAR = "1996"}

@INCOLLECTION{kanazawa00,
	AUTHOR = "Kanazawa, S.",
	TITLE = "{The Kanazawa Shogi Algorithm}",
	BOOKTITLE = "Computer Shogi Progress 3",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02956-9. (In Japanese)",
	PAGES = "15--26",
	YEAR = "2000"}

@INPROCEEDINGS{kaneko96,
	AUTHOR = "Kaneko, T. and  Shibata, T. and Nakamura, K.",
	TITLE = "{A Method for Detecting Eyes for Computer Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "188-195",
	YEAR = "1996"}

@INPROCEEDINGS{kaneko99,
	AUTHOR = "Kaneko, T. and  Yamaguchi, K. and Kawai, S.",
	TITLE = "{Toward Automatic Construction of Evaluation Function in Tsume-Shogi: An Efficient
Evaluation Method for Logical Features}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "137--144",
	YEAR = "1999"}

@ARTICLE{karrer00,
	AUTHOR = "Karrer, P.",
	TITLE = "{KQQPQP and KQPKQP=}",
	JOURNAL = "ICGA Journal",
	VOLUME = "23",
	NUMBER = "2",
	PAGES = "75--84",
	MONTH = "June",
	YEAR = "2000"}

@ARTICLE{kasparov98,
	AUTHOR = "Kasparov, G.",
	TITLE = "{My 1997 Experience with Deep Blue}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "1",
	PAGES = "45--51",
	MONTH = "January",
	YEAR = "1998"}

@INCOLLECTION{kawai97,
	AUTHOR = "Kawai, A.",
	TITLE = "{Multi-User Dungeon}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "118--127",
	YEAR = "1997"}

@INCOLLECTION{kawano96,
	AUTHOR = "Kawano, Y.",
	TITLE = "{Using Similar Positions to Search Game Trees}",
	BOOKTITLE = "Games of no chance (Combinatorial games at
MSRI, Berkeley 1994)",
	EDITOR = "Nowakowski, R.J.",
        PUBLISHER = "Cambridge: University Press",
	PAGES = "193--202",
	YEAR = "1996"}

@MISC{kawano98,
	AUTHOR = "Kawano, Y.",
	TITLE = "{Personal communication}",
	YEAR = "1998"}

@INPROCEEDINGS{kawata95,
	AUTHOR = "Kawata, H.",
	TITLE = "{An Experimental Study on Computer Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "1--7",
	YEAR = "1995"}

@INPROCEEDINGS{gpw96kay,
	AUTHOR = "Kayama, K. and Inoue, I.",
	TITLE = "{Learning for forward pruning in Shogi}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "104--113",
	YEAR = "1996"}

@INPROCEEDINGS{kishimoto99,
	AUTHOR = "Kishimoto, A. and Kotani, Y.",
	TITLE = "{Parallel AND/OR tree search based on proof and disproof numbers}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "24--30",
	YEAR = "1999"}

@ARTICLE{kitano97,
	AUTHOR = "Kitano, H. and  Asada, M. and  Kuniyoshi, Y. and  Noda, I. and  Osawa, E. and Matsubara, H.",
	TITLE = "{Robocup: A Challenge Problem for AI}",
	JOURNAL = "AI Magazine",
	VOLUME = "Spring 1997",
	PAGES = "73--85",
	YEAR = "1997"}

@INPROCEEDINGS{kojima96,
	AUTHOR = "Kojima, T. and  Ueda, K. and Nagano, S.",
	TITLE = "{A Case Study on Acquisition of Pattern Knowledge in Go using Ecological Analogy}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "133--139",
	YEAR = "1996"}

@INPROCEEDINGS{kojima97,
	AUTHOR = "Kojima, T. and  Ueda, K. and Nagano, S.",
	TITLE = "{Flexible Acquisition of Various Types of Knowledge from Game Records: Application to
the game of Go}",
	BOOKTITLE = "Proceedings of the Workshop on Computer Games (W31) at
		IJCAI-97",
	ADDRESS = "Nagoya, Japan",
	PAGES = "51--57",
	YEAR = "1997"}

@INPROCEEDINGS{kojima97a,
	AUTHOR = "Kojima, T. and  Ueda, K. and Nagano, S.",
	TITLE = "{An Evolutionary Algorithm Extended by Ecological Analogy and its Application to the
Game of Go}",
	BOOKTITLE = "Proceedings of the Fifteenth International Joint Conference on Artificial
Intelligence (IJCAI-97)",
	ADDRESS = "Nagoya, Japan",
	PAGES = "684--689",
	YEAR = "1997"}

@INPROCEEDINGS{kojima97b,
	AUTHOR = "Kojima, T. and  Ueda, K. and Nagano, S.",
	TITLE = "{Acquisition of Patterns, Sequences of Moves, and Tsume-Go Knowledge from Game
Records}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "9--17",
	YEAR = "1997"}

@INCOLLECTION{kojima99,
        AUTHOR       = "Kojima, T. and Yoshikawa, A.",
        TITLE        = "{A Two-Step Model of Pattern Acquisition: Application to Tsume-Go}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "146--166",
	YEAR = "1999"}

@INPROCEEDINGS{kojima99b,
	AUTHOR = "Kojima, T. and Yoshikawa, A.",
	TITLE = "{Model of Inter-acquisition of Knowledge and Terms and its Application to Tsume-Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "169--176",
	YEAR = "1999"}

@INCOLLECTION{kojima00,
	AUTHOR = "Kojima, T. and  Ueda, K. and Nagano, S.",
	TITLE = "{Flexible Acquisition of Various Types of Go Knowledge}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "221--238",
	YEAR = "2000"}

@INPROCEEDINGS{kondo95,
	AUTHOR = "Kondo, S. and  Shimizu, K. and Yoshikawa, T.",
	TITLE = "{Unconditional Death in Tsumego}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "28--36",
	YEAR = "1995"}

@INPROCEEDINGS{kondo96,
	AUTHOR = "Kondo, S. and Shimizu, K.",
	TITLE = "{Length of the solution-sequence in Tsume-Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "178-187",
	YEAR = "1996"}

@INPROCEEDINGS{kondo97,
	AUTHOR = "Kondo, S. and  Ikari, K. and Shimizu, K.",
	TITLE = "{Tsume-Go Processor GOKYO}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "1--8",
	YEAR = "1997"}

@ARTICLE{korf96,
	AUTHOR = "Korf, R.E. and Chickering, D.M.",
	TITLE = "{Best-first minimax search}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "84",
	PAGES = "299--337",
	YEAR = "1996"}

@INPROCEEDINGS{korf97a,
	AUTHOR = "Korf, R.",
	TITLE = "{Finding Optimal Solutions to Rubik's Cube Using Pattern Databases}",
	BOOKTITLE = "Proceedings of the Workshop on Computer Games (W31) at
		IJCAI-97",
	ADDRESS = "Nagoya, Japan",
	PAGES = "21--26",
	YEAR = "1997"}

@ARTICLE{korf97b,
	AUTHOR = "Korf, R.E.",
	TITLE = "{Does Deep Blue Use Artificial Intelligence?}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "4",
	PAGES = "243--245",
	MONTH = "December",
	YEAR = "1997"}

@INCOLLECTION{korf00,
	AUTHOR = "Korf, R.",
	TITLE = "{Finding Optimal Solutions to Rubik's Cube Using Pattern Databases}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "125--137",
	YEAR = "2000"}

@BOOK{kotani90,
        AUTHOR = "Kotani, Y. and Yoshikawa, T. and Kakinoki, Y. and Morita, K.",
        TITLE = "{Computer Shogi}",
        PUBLISHER = "Tokyo: Saiensu-sha",
        NOTE = "(in Japanese.)",
        YEAR = "1990"}

@INPROCEEDINGS{gpw95kot,
	AUTHOR = "Kotani, Y. and Iida, H.",
	TITLE = "{Which Moves should be Pruned? --Classification of Shogi Moves
                 and the Rate of Played Moves}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "148--156",
	YEAR = "1995"}

@INCOLLECTION{kotani96,
	AUTHOR = "Kotani, Y.",
	TITLE = "{Owari ni kaete - Conpyuuta Shogi no Kongo -}",
	BOOKTITLE = "Computer Shogi Progress",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
	PAGES = "141--149",
	YEAR = "1996"}

@INCOLLECTION{kotani97,
	AUTHOR = "Kotani, Y.",
	TITLE = "{Game Programming for Beginners}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "2--11",
	YEAR = "1997"}

@INCOLLECTION{kotani98,
	AUTHOR = "Kotani, Y.",
	TITLE = "{From Computer Chess to Computer Shogi}",
	BOOKTITLE = "Computer Shogi Progress 2",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
	PAGES = "143--147",
	YEAR = "1998"}

@INPROCEEDINGS{kotani99,
	AUTHOR = "Kotani, Y.",
	TITLE = "{Example-based Piece Formation by Partial Matching in Shogi}",
	BOOKTITLE = "Advances in Computer Chess 9",
	YEAR = "1999"}

@MASTERSTHESIS{kotok62,
        AUTHOR = "Kotok, A.",
        TITLE = "{A Chess Playing Program for the IBM 7090 Computer}",
        SCHOOL = "Massachusetts Institute of Technology",
        YEAR = "1962"}

@ARTICLE{koy93,
	AUTHOR = "Koyama, K. and Kawano, Y.",
	TITLE = "{The database of Tsume Shogi problems and its evaluations}",
	JOURNAL = "SIGAI of Information Processing Society of Japan",
	PAGES = "88--95",
	NOTE = "(In Japanese)",
	YEAR = "1993"}

@INPROCEEDINGS{gpw94koy,
	AUTHOR = "Koyama, K. and Kawano, Y.",
	TITLE = "{Analysis of Favorable Impression Factors on Masterpieces of
                 Tsume-shogi (Mating Problems of Japanese Chess)}",
	BOOKTITLE = "Game Programming Workshop in Japan '94",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "12--21",
	YEAR = "1994"}

@INCOLLECTION{koyama96,
	AUTHOR = "Koyama, K.",
	TITLE = "{The database of Tsume Shogi problems and its evaluations",
	BOOKTITLE = "Computer Shogi Progress}",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
	PAGES = "90--124",
	YEAR = "1996"}

@INPROCEEDINGS{gpw97koy,
	AUTHOR = "Koyama, K.",
	TITLE = "{Systematic Evaluation of Mating Problems of 'Naked' King}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "125--133",
	YEAR = "1997"}

@INPROCEEDINGS{gpw94kub,
	AUTHOR = "Kubota, S. and Kotani, Y. and Iida, H.",
	TITLE = "{Learning of Candidate Moves for Search from Shogi Game Playing Datas}",
	BOOKTITLE = "Game Programming Workshop in Japan '94",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "168--177",
	YEAR = "1994"}

@INPROCEEDINGS{kwak95,
	AUTHOR = "Kwak, M. and  Lee, J.W. and Lee, J.K. and Kim, H.",
	TITLE = "{Situation Judgement in the Game of Go Based on Influence}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "175--180",
	YEAR = "1995"}

@ARTICLE{lee90,
	AUTHOR = "Lee, K. and Mahajan, S.",
	TITLE = "{The Development of a World Class Othello Program}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "43",
	PAGES = "21--36",
	YEAR = "1990"}

@INPROCEEDINGS{lee95,
	AUTHOR = "Lee, D. and  Park, H. and Lee, C.",
	TITLE = "{The Representation of Computer Go Components with Object-Oriented Concept}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "95--104",
	YEAR = "1995"}

@BOOK{leggett66,
        AUTHOR = "Leggett, T.",
        TITLE = "{Shogi: Japan's Game of Strategy}",
        PUBLISHER = "Charles E. Tuttle Company, England",
        NOTE = "ISBN 0-8048-1903-3",
        YEAR = "1966"}

@INPROCEEDINGS{levinson91,
	AUTHOR = "Levinson, R. and Snyder, R.",
	TITLE = "{Adaptive Pattern-Oriented Chess}",
	BOOKTITLE = "Machine Learning: Proceedings of the 8th International Workshop (ML91)",
	EDITOR = "Birnbaum, L.A. and Collins, G.C.",
	PAGES = "85--89",
	YEAR = "1991"}


 @InProceedings{levinson01,
  author = 	 {R. Levinson and R. Weber},
  title = 	 {Chess Neighborhoods, Function Combination, and Reinforcement Learning},
  OPTcrossref =  {},
  OPTkey = 	 {},
  booktitle = {omputers and Games: Second International Conference, CG 2001},
  pages = 	 {26-28},
  year = 	 {2001},
  editor = 	 {T. Marsland and I. Frank},
  volume = 	 {2063 / 2001},
  OPTnumber = 	 {},
  series = 	 {Lecture Notes in Computer Science},
  OPTaddress = 	 {},
  month = 	 {October},
  OPTorganization = {},
  publisher = {Springer-Verlag Heidelberg},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@BOOK{levy91,
        AUTHOR = "Levy, D. and Newborn, M.",
        TITLE = "{How Computers Play Chess}",
        PUBLISHER = "Computer Science Press",
        NOTE = "ISBN 0-7167-8121-2",
        YEAR = "1991"}

@ARTICLE{levy97,
	AUTHOR = "Levy, D.N.L.",
	TITLE = "{Crystal Balls: The Meta-science of Prediction in Computer Chess}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "2",
	PAGES = "71--78",
	MONTH = "June",
	YEAR = "1997"}

@ARTICLE{lippold97,
	AUTHOR = "Lippold, D.",
	TITLE = "{The Legitimicy of Positions in Endgame Databases}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "1",
	PAGES = "20--28",
	MONTH = "March",
	YEAR = "1997"}

@INPROCEEDINGS{logan98,
	AUTHOR = "Logan, B. and Alechina, N.",
	TITLE = "{A* with Bounded Costs}",
	BOOKTITLE = "Proceedings of the Fifteenth National Conference on Artificial Intelligence
(AAAI-98)",
	PAGES = "444--449",
	YEAR = "1998"}

@INPROCEEDINGS{lorentz95,
	AUTHOR = "Lorentz, R.J.",
	TITLE = "{Pattern Matching in a Go Playing Program}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "167--174",
	YEAR = "1995"}

@INPROCEEDINGS{lorentz96,
	AUTHOR = "Lorentz, R.J.",
	TITLE = "{Connectivity in Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "1--9",
	YEAR = "1996"}

@INPROCEEDINGS{lorentz97,
	AUTHOR = "Lorentz, R.J.",
	TITLE = "{2xn Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "65--74",
	YEAR = "1997"}

@INPROCEEDINGS{lorentz99,
	AUTHOR = "Lorentz, R.J. and Ha, S.",
	TITLE = "{Data Structures for 2xn Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "46--52",
	YEAR = "1999"}

@ARTICLE{lorenz95,
	AUTHOR = "Lorenz, U. and  Rottman, V. and  Feldmann, R. and Mysliwietz, P.",
	TITLE = "{Controlled Conspiracy-Number Search}",
	JOURNAL = "ICCA Journal",
	VOLUME = "18",
	NUMBER = "3",
	PAGES = "135--147",
	MONTH = "September",
	YEAR = "1995"}

@ARTICLE{lutz96,
	AUTHOR = "Lutz, C.",
	TITLE = "{Report on the Match 3-Hirn Vs. Christopher Lutz}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "2",
	PAGES = "115--119",
	MONTH = "June",
	YEAR = "1996"}

@ARTICLE{manohararajah97,
	AUTHOR = "Manohararajah, V.",
	TITLE = "{Rajah: The Design of a Chess Program}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "2",
	PAGES = "87--91",
	MONTH = "June",
	YEAR = "1997"}

@INCOLLECTION{marsland00,
	AUTHOR = "Marsland, T.A. and Bj{\"o}rnsson, Y.",
	TITLE = "{From Minimax to Manhattan}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "5--17",
	YEAR = "2000"}

@INPROCEEDINGS{maruyama95,
	AUTHOR = "Maruyama, M. and  Yoshida, M. and  Maruyama, K. and  Hayakawa, E. and  Namiki, M. and Takahashi, N.",
	TITLE = "{Implementation of a Go Playing System using LANKA, a Language for Describing Knowledge
in the Game of Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "18--27",
	YEAR = "1995"}

@INPROCEEDINGS{matsubara91,
	AUTHOR = "Matsubara, H. and Handa, K. and Motoyoshi, F.",
	TITLE = "{An attempt at automatic evaluation of Tsume-Shogi (Japanese Chess mating problem)}",
	BOOKTITLE = "Game Playing System Workshop",
	ADDRESS = "Tokyo, Japan",
	PAGES = "60--71",
	YEAR = "1991"}

@BOOK{matsu94-b,
        AUTHOR = "Matsubara, H.",
        TITLE = "{Shogi to computer (Shogi and computers)}",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 4-320-02681-0. (In Japanese)",
        YEAR = "1994"}

@ARTICLE{matsu94,
	AUTHOR = "Matsubara, H. and Handa, K.",
	TITLE = "{Some Properties of Shogi as a Game}",
	JOURNAL = "Proceedings of Artificial Intelligence",
	VOLUME = "96",
	NUMBER = "3",
	PAGES = "21--30",
	NOTE = "(In Japanese)",
	YEAR = "1994"}

@INPROCEEDINGS{gpw94mat,
	AUTHOR = "Matsubara, H. and Pell, B.",
	TITLE = "{Applying Metagamer to Shogi (Japanese Chess)}",
	BOOKTITLE = "Game Programming Workshop in Japan '94",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "4--11",
	YEAR = "1994"}

@INPROCEEDINGS{gpw95mat,
	AUTHOR = "Matsubara, H. and Iida, H.",
	TITLE = "{Some considerations on next-move tests of shogi}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "66--74",
	YEAR = "1995"}

@BOOK{shocomp96,
        AUTHOR = "Matsubara, H.",
        TITLE = "{Computer shogi no shinpo (Advances in computer shogi)}",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
        YEAR = "1996"}

@ARTICLE{matsu96,
	AUTHOR = "Matsubara, H. and Iida, H. and Grimbergen, R.",
	TITLE = "{Natural developments in game research: From Chess to Shogi to Go}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "2",
	PAGES = "103--112",
	MONTH = "June",
	YEAR = "1996"}

@INPROCEEDINGS{acm96,
	AUTHOR = "Matsubara, H. and Iida, H. and Uiterwijk, J.",
	TITLE = "{A next-move test set for Shogi programs}",
	BOOKTITLE = "Recent Advances in Computer Chess Workshop, 1996 ACM Computer Science Conference",
	ADDRESS = "New York",
	PAGES = "139--146",
	YEAR = "1996"}

@INCOLLECTION{matsubara96,
	AUTHOR = "Matsubara, H.",
	TITLE = "{A System to Evaluate the Solutions of Tsume Shogi Problems}",
	BOOKTITLE = "Computer Shogi Progress",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
	PAGES = "125--140",
	YEAR = "1996"}

@INPROCEEDINGS{bogainac2,
	AUTHOR = "Matsubara, H. and Grimbergen, R.",
	TITLE = "{Differences between shogi and western chess from a
		computational point of view}",
	BOOKTITLE = "Proceedings: Board Games in Academia, an interdisciplinary approach",
	ADDRESS = "Leiden, The Netherlands",
	PAGES = "",
	YEAR = "1997"}

@INCOLLECTION{matsubara97,
	AUTHOR = "Matsubara, H.",
	TITLE = "{Game Programming and Computer Science}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "199--206",
	YEAR = "1997"}

@TECHREPORT{matsubara98,
        AUTHOR       = "Matsubara, H. and  Frank, I. and  Tanaka, K. and  Noda, I. and  Nakashima, H. and Hasida,
K.",
        TITLE        = "{Automatic Soccer Commentary and RoboCup}",
        NUMBER       = "ETL Technical Report TR-98-7",
        INSTITUTION  = "Japan: Electrotechnical Laboratory",
        YEAR         = "1998"}

@INCOLLECTION{matsubara98,
	AUTHOR = "Matsubara, H. and Iida, H.",
	TITLE = "{A next-move test set for Shogi programs}",
	BOOKTITLE = "Computer Shogi Progress 2",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
	PAGES = "61--111",
	YEAR = "1998"}

@INPROCEEDINGS{matsubara00,
	AUTHOR = "Matsubara, H. and  Ito, T. and Grimbergen, R.",
	TITLE = "{A Cognitive Science Approach to Shogi Playing Processes}",
	BOOKTITLE = "Proceedings of the 14th Annual Conference of JSAI",
	ADDRESS = "Japan",
	PAGES = "115-116",
	YEAR = "2000",
        NOTE = "(In Japanese)"}

@ARTICLE{mcallester88,
	AUTHOR = "McAllester, D.A.",
	TITLE = "{Conspiracy Numbers for Min-Max search}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "35",
	PAGES = "287--310",
	YEAR = "1988"}

@INPROCEEDINGS{meyer97,
	AUTHOR = "Meyer, C. and  Ganascia, J. and Zucker, J.",
	TITLE = "{Learning Strategies in Games by Anticipation}",
	BOOKTITLE = "Proceedings of the Fifteenth International Joint Conference on Artificial
Intelligence (IJCAI-97)",
	ADDRESS = "Nagoya, Japan",
	PAGES = "698--703",
	YEAR = "1997"}

@ARTICLE{michie81,
	AUTHOR = "Michie, D.",
	TITLE = "{A Theory of Evaluative Comments in Chess with a Note on Minimaxing}",
	JOURNAL = "The Computer Journal",
	VOLUME = "24",
        NUMBER = "3",
	PAGES = "278--286",
	YEAR = "1981"}

@MISC{mor96,
	AUTHOR = "Morita, K.",
	TITLE = "{Personal communication}",
	YEAR = "1996"}

@ARTICLE{moussouris79,
	AUTHOR = "Moussouris, J. and  Holloway, J. and Greenblatt, R.",
	TITLE = "{CHEOPS: A Chess-oriented Processing System}",
	JOURNAL = "Machine Intelligence",
	VOLUME = "2",
	PAGES = "351--360",
	YEAR = "1979"}

@PHDTHESIS{mueller95,
        AUTHOR       = "M{\"u}ller, M.",
        TITLE        = "{Computer Go as a Sum of Local Games: An Application
                        of Combinatorial Game Theory}",
        SCHOOL       = "ETH Z{\"u}rich",
        NOTE         = "Diss.Nr.11.006",
        YEAR         = "1995"}

@INPROCEEDINGS{mueller97a,
	AUTHOR = "M{\"u}ller, M.",
	TITLE = "{Generalized Thermography: A New Approach To Evaluation in Computer Go}",
	BOOKTITLE = "Proceedings of the Workshop on Computer Games (W31) at
		IJCAI-97",
	ADDRESS = "Nagoya, Japan",
	PAGES = "41--49",
	YEAR = "1997"}

@INPROCEEDINGS{mueller97b,
	AUTHOR = "M{\"u}ller, M.",
	TITLE = "{Playing it Safe: Recognizing Secure Territories in Computer Go by Using Static Rules
and Search}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "80--86",
	YEAR = "1997"}

@INCOLLECTION{mueller99,
        AUTHOR       = "M{\"u}ller, M.",
        TITLE        = "{Computer Go: A Research Agenda}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "252--264",
	YEAR = "1999"}

@ARTICLE{mueller99a,
        AUTHOR       = "M{\"u}ller, M.",
        TITLE        = "{Computer Go: A Research Agenda}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "2",
	PAGES = "104--112",
	MONTH = "June",
	YEAR = "1999"}

@TECHREPORT{mueller99b,
        AUTHOR       = "M{\"u}ller, M.",
        TITLE        = "{Partial Order Bounding: Using Partial Order Evaluation in Game Tree
Search}",
        NUMBER       = "ETL Technical Report TR-99-12",
        INSTITUTION  = "Japan: Electrotechnical Laboratory",
        YEAR         = "1999"}

@TECHREPORT{mueller99c,
        AUTHOR       = "M{\"u}ller, M.",
        TITLE        = "{Proof-Set Search}",
        NUMBER       = "ETL Technical Report TR-99-20",
        INSTITUTION  = "Japan: Electrotechnical Laboratory",
        YEAR         = "1999"}

@INPROCEEDINGS{mueller99d,
	AUTHOR = "M{\"u}ller, M.",
	TITLE = "{Race to Capture: Analyzing Semeai in Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "61-68",
	YEAR = "1999"}

@INCOLLECTION{mueller00,
	AUTHOR = "M{\"u}ller, M.",
	TITLE = "{Generalized Thermography: A New Approach To Evaluation in Computer Go}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "203--219",
	YEAR = "2000"}

@ARTICLE{mueller00b,
	AUTHOR = "M{\"u}ller, M.",
	TITLE = "{Report on the Second Open Computer-Amazons Championship}",
	JOURNAL = "ICGA Journal",
	VOLUME = "23",
	NUMBER = "1",
	PAGES = "51--54",
	MONTH = "March",
	YEAR = "2000"}

@INPROCEEDINGS{nagai99,
	AUTHOR = "Nagai, A. and Imai, H.",
	TITLE = "{Application of df-pn+ to Othello Endgames}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "16--23",
	YEAR = "1999"}

@INPROCEEDINGS{gpw96nak1,
	AUTHOR = "Nakaie, H. and Iida, H. and Kotani, Y.",
	TITLE = "{A Method of Applying Opening Book Data to Non-Recorded
                 Positions}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "218--227",
	YEAR = "1996"}

@INPROCEEDINGS{gpw97nak2,
	AUTHOR = "Nakaie, H. and Kotani, Y.",
	TITLE = "{A Method of Applying Opening Book Data by Partial Matching}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "106--113",
	YEAR = "1997"}

@INPROCEEDINGS{nakamura97,
	AUTHOR = "Nakamura, K.",
	TITLE = "{Graph Theoretic Analyses of Go Board Phases}",
	BOOKTITLE = "Proceedings of the Workshop on Computer Games (W31) at
		IJCAI-97",
	ADDRESS = "Nagoya, Japan",
	PAGES = "59--63",
	YEAR = "1997"}

@INPROCEEDINGS{nakamura97b,
	AUTHOR = "Nakamura, T.",
	TITLE = "{Acquisition of Move Sequence Patterns from Game Record Database Using n-gram
Statistics}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "96--105",
	YEAR = "1997"}

@INCOLLECTION{nakamura00,
	AUTHOR = "Nakamura, K.",
	TITLE = "{Graph Theoretic Analyses of Go Board Phases}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "239--249",
	YEAR = "2000"}

@INCOLLECTION{nakata97,
	AUTHOR = "Nakata, T.",
	TITLE = "{Code Breaking Games}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "150--157",
	YEAR = "1997"}

@INPROCEEDINGS{gpw96nak2,
	AUTHOR = "Nakayama, Y. and Kotani, Y.",
	TITLE = "{Adapting Singular Extension to Shogi}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "210--217",
	YEAR = "1996"}

@ARTICLE{naka96,
	AUTHOR = "Nakayama, Y. and Akazawa, T. and Noshita, K.",
	TITLE = "{A parallel algorithm for solving hard Tsume Shogi problems}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "2",
	PAGES = "94--99",
	MONTH = "June",
	YEAR = "1996"}

@INPROCEEDINGS{gpw97naka2,
	AUTHOR = "Nakayama, Y. and Kotani, Y.",
	TITLE = "{Characteristic of Extended Moves by Singular Extension to Shogi}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "38--45",
	YEAR = "1997"}

@INCOLLECTION{nakayama98,
	AUTHOR = "Nakayama, Y.",
	TITLE = "{A Parallel Program for solving Tsume Shogi}",
	BOOKTITLE = "Computer Shogi Progress 2",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
	PAGES = "22--31",
	YEAR = "1998"}

@ARTICLE{nalimov99,
	AUTHOR = "Nalimov, E.V. and Wirth, C. and Haworth, G.M.C.",
	TITLE = "{KQQKQQ and the Kasparov-World Game}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "4",
	PAGES = "195--212",
	MONTH = "December",
	YEAR = "1999"}

@BOOK{newborn96,
        AUTHOR = "Newborn, M.",
        TITLE = "{Kasparov versus Deep Blue: Computer Chess Comes of Age}",
        PUBLISHER = "Springer Verlag",
        NOTE = "ISBN 0-387-94820-1",
        YEAR = "1996"}

@INPROCEEDINGS{newell55,
	AUTHOR = "Newell, A.",
	TITLE = "{The Chess Machine: An Example of Dealing with a Complex Task by Adaption}",
	BOOKTITLE = "Proceedings of the Western Joint Computer Conference",
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	YEAR = "1955"}

@ARTICLE{newell58,
	AUTHOR = "Newell, A. and Shaw, C. and Simon, H.",
	TITLE = "{Chess Playing Programs and the Problem of Complexity}",
	JOURNAL = "IBM Journal of Research and Development",
	VOLUME = "2",
	PAGES = "320--335",
	YEAR = "1958"}

@BOOK{nilsson71,
        AUTHOR = "Nilsson, N.",
        TITLE = "{Problem Solving Methods in Artificial Intelligence}",
        PUBLISHER = "New York: McGraw-Hill",
        YEAR = "1971"}

@INPROCEEDINGS{gpw95nis,
	AUTHOR = "Nishijima, K. and Ogata, S. and Fujita, Y.",
	TITLE = "{A Search Method Taking Mis-evaluation into Account and
                 Static Position Evaluation}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "181--186",
	YEAR = "1995"}

@TECHREPORT{noda98,
        AUTHOR       = "Noda, I. and Frank, I.",
        TITLE        = "{Investigating the Complex with Virtual Soccer}",
        NUMBER       = "ETL Technical Report TR-98-5",
        INSTITUTION  = "Japan: Electrotechnical Laboratory",
        YEAR         = "1998"}

@ARTICLE{noomen98,
	AUTHOR = "Noomen, J. and Schr{\"o}der, E.",
	TITLE = "{Anand Versus Rebel 10 Exp.}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "3",
	PAGES = "196--202",
	MONTH = "September",
	YEAR = "1998"}

@ARTICLE{noshita91,
	AUTHOR = "Noshita, K.",
	TITLE = "{How to make a quick and accurate Tsume-shogi solver}",
	JOURNAL = "Shingaku-Kenkyukai, COMP91",
	VOLUME = "56",
        NOTE = "(In Japanese)",
	PAGES = "29--37",
	YEAR = "1991"}

@INPROCEEDINGS{noshita91b,
	AUTHOR = "Noshita, K.",
	TITLE = "{A Program for Solving Tsume-Shogi Quickly and Accurately}",
	BOOKTITLE = "Game Playing System Workshop",
	ADDRESS = "Tokyo, Japan",
	PAGES = "56--59",
	YEAR = "1991"}

@INPROCEEDINGS{gpw94nos,
	AUTHOR = "Noshita, K. and Nakayama, Y. and Matsumoto, S. and Akazawa, T.",
	TITLE = "{Solving Tsume-Shogi in Parallel on Distributed Computers}",
	BOOKTITLE = "Game Programming Workshop in Japan '94",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "22--31",
	YEAR = "1994"}

@INPROCEEDINGS{gpw96nos,
	AUTHOR = "Noshita, K.",
	TITLE = "{A Note on Algorithmic Generation of Tsume-Shogi Problems}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "27--33",
	YEAR = "1996"}

@INCOLLECTION{noshita96,
	AUTHOR = "Noshita, K.",
	TITLE = "{The Tsume Shogi Solver T2}",
	BOOKTITLE = "Computer Shogi Progress",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
	PAGES = "50--70",
	YEAR = "1996"}

@INPROCEEDINGS{gpw97nos,
	AUTHOR = "Noshita, K. and Iida, T.",
	TITLE = "{Enumeration of 3x3 Kin-Gin Tsume-Shogi Problems}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "134--141",
	YEAR = "1997"}

@MISC{noshita98,
	AUTHOR = "Noshita, K.",
	TITLE = "{Personal communication}",
	YEAR = "1998"}

@INCOLLECTION{noshita98b,
	AUTHOR = "Noshita, K.",
	TITLE = "{An Algorithm for the Automatic Generation of Tsume Shogi Problems}",
	BOOKTITLE = "Computer Shogi Progress 2",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
	PAGES = "32--46",
	YEAR = "1998"}

@INPROCEEDINGS{noshita99,
	AUTHOR = "Noshita, K. and Sato, N.",
	TITLE = "{Parallel Rounds of Tournaments and Game-Tree Searching}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "69-75",
	YEAR = "1999"}

@BOOK{logsho90,
        AUTHOR = "Nozaki, A.",
        TITLE = "{Logical na shogi nyumon (Logical shogi for beginners)}",
        PUBLISHER = "Chikuma shobo, Tokyo, Japan",
        NOTE = "ISBN 4-480-051410-4. (In Japanese)",
        YEAR = "1990"}

@BOOK{pearl84,
        AUTHOR = "Pearl, J.",
        TITLE = "{Heuristics: Intelligent Search Strategies for Computer Problem Solving}",
        PUBLISHER = "Addison Wesley Publishing Company: Reading, Massachusetts",
        NOTE = "ISBN 0-201-05594-5",
        YEAR = "1984"}

@ARTICLE{pell96,
	AUTHOR = "Pell, B.",
	TITLE = "{A Strategic Metagame Player for General Chess-like Games}",
	JOURNAL = "Computational Intelligence",
	VOLUME = "12",
        NUMBER = "2",
	PAGES = "177--198",
	YEAR = "1996"}

@INCOLLECTION{pijls99,
        AUTHOR       = "Pijls, W. and De Bruin, A.",
        TITLE        = "{Game Tree Algorithms and Solution Trees}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "195--204",
	YEAR = "1999"}

@ARTICLE{pitrat98,
	AUTHOR = "Pitrat, J.",
	TITLE = "{Games: The Next Challenge}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "3",
	PAGES = "147--156",
	MONTH = "September",
	YEAR = "1998"}

@ARTICLE{plaat96,
	AUTHOR = "Plaat, A. and Schaeffer, J. and Pijls, W. and De Bruin, A.",
	TITLE = "{Best-first fixed-depth minimax algorithms}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "87",
	PAGES = "255--293",
	YEAR = "1996"}

@INCOLLECTION{prinz52,
	AUTHOR = "Prinz, D.",
	TITLE = "{Robot Chess}",
	BOOKTITLE = "Research",
        PUBLISHER = "Butterworth and Co. Ltd.",
	PAGES = "261--266",
	YEAR = "1966"}

@ARTICLE{rein89,
	AUTHOR = "Reinfeld, A.",
	TITLE = "An improvement of the Scout tree search algorithm.",
	JOURNAL = "ICCA Journal",
	VOLUME = "6",
	NUMBER = "4",
	PAGES = "4--14",
	MONTH = "June",
	YEAR = "1989"}


@ARTICLE{reitman76,
	AUTHOR = "Reitman, J.",
	TITLE = "{Skilled Perception in Go: Deducing Memory Structures from Inter-Response Times}",
	JOURNAL = "Cognitive Psychology",
	VOLUME = "8",
	PAGES = "336--356",
	YEAR = "1976"}

@INPROCEEDINGS{ricaud97,
	AUTHOR = "Ricaud, P.",
	TITLE = "{A Model of Strategy for the Game of Go Using Abstraction Mechanisms}",
	BOOKTITLE = "Proceedings of the Fifteenth International Joint Conference on Artificial
Intelligence (IJCAI-97)",
	ADDRESS = "Nagoya, Japan",
	PAGES = "678--683",
	YEAR = "1997"}

@INCOLLECTION{rollason99,
        AUTHOR = "Rollason, J.",
        TITLE = "{Super-Soma - A whole board static capture exchange evaluator for Shogi}",
	BOOKTITLE = "Computer Shogi Progress 3",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02956-9. (In Japanese)",
	PAGES = "27--44",
	YEAR = "2000"}

@INPROCEEDINGS{rollason00,
	AUTHOR = "Rollason, J.",
	TITLE = "{SUPER SOMA - Solving Tactical Exchanges in Shogi without Tree Searching}",
	BOOKTITLE = "Computers and Games: Proceedings CG2000.",
	ADDRESS = "Hamamatsu, Japan",
	YEAR = "2000"}

@INPROCEEDINGS{saito95,
	AUTHOR = "Saito, Y. and Yoshikawa, A.",
	TITLE = "{Do Go Players Think in Words? - interim report of the analysis of Go Player's
Protocols}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "118--127",
	YEAR = "1995"}

@INPROCEEDINGS{saito96a,
	AUTHOR = "Saito, Y.",
	TITLE = "{Games in Psychology and Cognitive Science (Tutorial)}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "44--55",
	YEAR = "1996"}

@INPROCEEDINGS{saito96b,
	AUTHOR = "Saito, Y. and Yoshikawa, A.",
	TITLE = "{An Analysis of Strong Go-Players Protocols}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "66--75",
	YEAR = "1996"}

@ARTICLE{saito96c,
	AUTHOR = "Saito, Y. and Iida, H.",
	TITLE = "{Review of the Proceedings of the Game Programming Workshop in Japan '96}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "4",
	PAGES = "242--246",
	MONTH = "December",
	YEAR = "1996"}

@INPROCEEDINGS{saito97,
	AUTHOR = "Saito, Y. and Yoshikawa, A.",
	TITLE = "{Go as a Testbed for Cognitive Science Studies}",
	BOOKTITLE = "Proceedings of the Workshop on Computer Games (W31) at
		IJCAI-97",
	ADDRESS = "Nagoya, Japan",
	PAGES = "65--73",
	YEAR = "1997"}

@INCOLLECTION{saito97,
	AUTHOR = "Saito, Y.",
	TITLE = "{From Now Go Programming is Interesting}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "59--72",
	YEAR = "1997"}

@INCOLLECTION{saito00,
	AUTHOR = "Saito, Y. and Yoshikawa, A.",
	TITLE = "{Go as a Testbed for Cognitive Science Studies}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "251--269",
	YEAR = "2000"}

@INPROCEEDINGS{sakuta99,
	AUTHOR = "Sakuta, M. and Iida, H.",
	TITLE = "{Solving Problems with Uncertainty: A case study using Tsuitate-Tsume-Shogi}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "145--152",
	YEAR = "1999"}

@INPROCEEDINGS{sakuta00,
	AUTHOR = "Sakuta, M. and Iida, H.",
	TITLE = "{Introducing and Applying Uncertainty Paradigm for Problem Solving}",
	BOOKTITLE = "Information Processing Society of Japan Meeting",
	ADDRESS = "Shonan, Japan",
        NOTE = "(In Japanese)",
	PAGES = "49--56",
	YEAR = "2000"}

@INPROCEEDINGS{sanechika95,
	AUTHOR = "Sanechika, N. and Tajima, M.",
	TITLE = "{Multi Agent Model for the Game of Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "113--117",
	YEAR = "1995"}

@INPROCEEDINGS{sanechika96,
	AUTHOR = "Sanechika, N. and Tajima, M.",
	TITLE = "{Analysises of 1-dimensional Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "196--201",
	YEAR = "1996"}

@INPROCEEDINGS{sanechika97,
	AUTHOR = "Sanechika, N. and Tajima, M.",
	TITLE = "{Control of the range of Go-Pattern's Scope}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "29--37",
	YEAR = "1997"}

@INCOLLECTION{sasaki99a,
        AUTHOR       = "Sasaki, N. and  Sawada, Y. and Yoshimura, J.",
        TITLE        = "{A Neural Network Program of Tsume-Go}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "167--182",
	YEAR = "1999"}

@ARTICLE{sasaki99b,
	AUTHOR = "Sasaki, N. and Iida, H.",
	TITLE = "{Report on the First Open Computer-Amazon Championship}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "1",
	PAGES = "41--44",
	MONTH = "March",
	YEAR = "1999"}

@INPROCEEDINGS{sasaki99c,
	AUTHOR = "Sasaki, N. and  Hashimoto, T. and Iida, H.",
	TITLE = "{Evolutionary Changes of Chess-like Games: A Study Using Self-play Experiments}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "39--45",
	YEAR = "1999"}

@INPROCEEDINGS{gpw97sat,
	AUTHOR = "Satoh, K. and Matsubara, H. and Shinohara, T.",
	TITLE = "{Learning Weights in Similarity Function for Shogi Positions}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "114--123",
	YEAR = "1997"}

@ARTICLE{schae89,
	AUTHOR = "Schaeffer, J.",
	TITLE = "{The History Heuristic and Alpha-Beta Search Enhancements in Practice}",
	JOURNAL = "IEEE Transactions on Pattern Analysis and Machine Intelligence",
	VOLUME = "11",
	NUMBER = "11",
	PAGES = "1203--1212",
	YEAR = "1989"}

@ARTICLE{schae90,
	AUTHOR = "Schaeffer, J.",
	TITLE = "{Conspiracy numbers}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "43",
	PAGES = "67--84",
	YEAR = "1990"}

@ARTICLE{schae96,
	AUTHOR = "Schaeffer, J. and  Lake, R. and  Lu, P. and Bryant, M.",
	TITLE = "{Chinook: The World Man-Machine Checkers Champion}",
	JOURNAL = "AI Magazine",
	VOLUME = "Spring 1996",
	PAGES = "21--29",
	YEAR = "1996"}

@BOOK{schae97,
        AUTHOR = "Schaeffer, J.",
        TITLE = "{One Jump Ahead: Challenging Human Supremacy in Checkers}",
        PUBLISHER = "Springer-Verlag New York, Inc.",
        NOTE = "ISBN 0-387-94930-5",
        YEAR = "1997"}

@ARTICLE{schaeDB97,
	AUTHOR = "Schaeffer, J. and Plaat, A.",
	TITLE = "{Kasparov Versus Deep Blue: The Rematch}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "2",
	PAGES = "95--101",
	MONTH = "June",
	YEAR = "1997"}

@INCOLLECTION{schaeffer00,
	AUTHOR = "Schaeffer, J.",
	TITLE = "{Search Ideas in Chinook}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "19--30",
	YEAR = "2000"}

@ARTICLE{scheu90,
	AUTHOR = "Scheucher, A. and Kaindl, H.",
	TITLE = "{Benefits of using multivalued functions for minimaxing}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "99",
	PAGES = "187--208",
	YEAR = "1998"}

@INPROCEEDINGS{sei96,
	AUTHOR = "Sei, S. and Kawashima, T.",
	TITLE = "{The Experiment of the Go-Program {\sc Katsunari} using Memory-Based Reasoning}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "115--122",
	YEAR = "1996"}

@ARTICLE{seirawan96,
	AUTHOR = "Seirawan, Y.",
	TITLE = "{The Kasparov-Deep Blue Games}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "1",
	PAGES = "41--57",
	MONTH = "March",
	YEAR = "1996"}

@ARTICLE{seirawan97,
	AUTHOR = "Seirawan, Y.",
	TITLE = "{The Kasparov-Deep Blue Games}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "2",
	PAGES = "102--125",
	MONTH = "June",
	YEAR = "1997"}

@MASTERSTHESIS{seo95,
        AUTHOR = "Seo, M.",
        TITLE = "{The C* Algorithm for AND/OR Tree Search and its Application
                 to a Tsume-Shogi Program}",
        SCHOOL = "Faculty of Science, University of Tokyo",
        YEAR = "1995"}




@Article{slag69,
  author = 	 {J. H. Slagle and J. K. Dixon},
  title = 	 {Experiments with some programs that search game trees},
  journal = 	 {Journal fo the ACM},
  year = 	 {1969},
  OPTkey = 	 {},
  volume = 	 {2},
  number = 	 {16},
  pages = 	 {189-207},
  OPTmonth = 	 {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@INPROCEEDINGS{gpw95seo,
	AUTHOR = "Seo, M.",
	TITLE = "{Application of Conspiracy Numbers to a Tsume-Shogi Program}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "128--137",
	YEAR = "1995"}

@INCOLLECTION{seo98,
	AUTHOR = "Seo, M.",
	TITLE = "{A Tsume Shogi Solver Using Conspiracy Numbers}",
	BOOKTITLE = "Computer Shogi Progress 2",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
	PAGES = "1--21",
	YEAR = "1998"}

@INPROCEEDINGS{seo99,
	AUTHOR = "Seo, M.",
	TITLE = "{On Effective Utilization of Dominance Relations in Tsume-Shogi Solving Algorithms}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "129--136",
	YEAR = "1999"}


@Article{shannon50,
  author = 	 {Shannon, C.E.},
  title = 	 {Programming a Computer for Playing Chess},
  journal = 	 {Philosophical Magazine},
  year = 	 {1950},
  OPTkey = 	 {},
  volume = 	 {41},
  number = 	 {314},
  pages = 	 {256--275},
  month = 	 {March},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@Article{shannon2,
  author = 	 {Shannon, C.E.},
  title = 	 {A Chess-Playing Machine},
  journal = 	 {Scientific American},
  year = 	 {1950},
  OPTkey = 	 {},
  volume = 	 {182},
  number = 	 {314},
  pages = 	 {48--51},
  month = 	 {February},
  note = 	 {Reprinted in The World of Mathematics, edited by James R. Newman, Simon and Schuster, NY, Vol. 4, 1956, pp. 2124-2133},
  OPTannote = 	 {}
}
 

@INPROCEEDINGS{shintani99,
	AUTHOR = "Shintani, T.",
	TITLE = "{A Program to Solve Superpuzz}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "84--91",
	YEAR = "1999"}

@INPROCEEDINGS{shintani00,
	AUTHOR = "Shintani, T.",
	TITLE = "{Consideration about state transition in Superpuzz}",
	BOOKTITLE = "Information Processing Society of Japan Meeting",
	ADDRESS = "Shonan, Japan",
        NOTE = "(In Japanese)",
	PAGES = "41--48",
	YEAR = "2000"}

@ARTICLE{simcha73,
	AUTHOR = "Simon, H. and Chase, W.",
	TITLE = "{Skill in Chess}",
	JOURNAL = "American Scientist",
	VOLUME = "61",
	PAGES = "394--403",
	YEAR = "1973"}

@INCOLLECTION{slate77,
 AUTHOR       = "Slate, D. and Atkin, L.",
 TITLE        = "{Chess 4.5: The Northwestern University Chess Program}",
 BOOKTITLE    = "Chess Skill in Man and Machine",
 PUBLISHER    = "Springer Verlag",
 YEAR         = "1977",
 EDITOR       = "Rey, P.",
 PAGES        = "82--118",
 ADDRESS      = "New York"}

@INPROCEEDINGS{slater50,
	AUTHOR = "Slater, E.",
	TITLE = "{Statistics for the Chess Computer and the Factor of Mobility}",
	BOOKTITLE = "Proceedings of the Symposium on Information Theory",
	PAGES = "150--152",
	YEAR = "1950"}

@INPROCEEDINGS{smith97,
	AUTHOR = "Smith, S.J.J. and Nau, D.S.",
	TITLE = "{Competing Approaches to Computer Bridge: Which is Better?}",
	BOOKTITLE = "Proceedings of the Workshop on Computer Games (W31) at
		IJCAI-97",
	ADDRESS = "Nagoya, Japan",
	PAGES = "37--40",
	YEAR = "1997"}

@INCOLLECTION{smith00,
	AUTHOR = "Smith, S.J.J. and Nau, D.S.",
	TITLE = "{Competing Approaches to Computer Bridge: Which is Better?}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "159--166",
	YEAR = "2000"}

@INCOLLECTION{spight99,
        AUTHOR       = "Spight, W.L.",
        TITLE        = "{Extended Thermography for Multiple Kos in Go}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "232--251",
	YEAR = "1999"}

@ARTICLE{stockman79,
	AUTHOR = "Stockman, G.",
	TITLE = "{A minimax algorithm better than Alpha-Beta?}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "12",
	PAGES = "179--196",
	YEAR = "1979"}

@ARTICLE{sturman96,
	AUTHOR = "Sturman, M.",
	TITLE = "{Beware the Bishop Pair}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "2",
	PAGES = "83--93",
	MONTH = "June",
	YEAR = "1996"}

@INPROCEEDINGS{suzuki00,
	AUTHOR = "Suzuki, T. and Kotani, Y.",
	TITLE = "{TD learning in consideration of the future data}",
	BOOKTITLE = "Information Processing Society of Japan Meeting",
	ADDRESS = "Shonan, Japan",
        NOTE = "(In Japanese)",
	PAGES = "17--24",
	YEAR = "2000"}

@INPROCEEDINGS{tadokoro99,
	AUTHOR = "Tadokoro, S. and Kitano, H. and Takahashi ,T. and Noguchi, K. and Noda, I. and
Matsubara, H. and Shimada, S. and Shinjoh, A. and Nobe, J.",
	TITLE = "{The RoboCup-Rescue Project: A Multi-Agent Approach to the Disaster Mitigation
Problem}",
	BOOKTITLE = "PRIMA99",
	YEAR = "1999"}

@INPROCEEDINGS{tadokoro00,
	AUTHOR = "Tadokoro, S. and Kitano, H. and Takahashi ,T. and Noda, I. and Matsubara, H. and
Shinjoh, A. and Koto, T. and Takeuchi, I. and Takahashi, H. and Matsuno, F. and Hatayama, M. and
Nobe, J. and Shimada, S.",
	TITLE = "{The RoboCup-Rescue Project: A Robotic Approach to the Disaster Mitigation Problem}",
	BOOKTITLE = "ICRA2000",
	YEAR = "2000"}

@INPROCEEDINGS{tajima95,
	AUTHOR = "Tajima, M. and Sanechika, N.",
	TITLE = "{Applicability of KPV Method to Igo}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "37--46",
	YEAR = "1995"}

@INPROCEEDINGS{tajima96,
	AUTHOR = "Tajima, M. and Sanechika, N.",
	TITLE = "{Effectiveness of Evaluation Components for Candidates in Opening Game of Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "123--131",
	YEAR = "1996"}

@INPROCEEDINGS{tajima97,
	AUTHOR = "Tajima, M. and Sanechika, N.",
	TITLE = "{Pruning Candidate Moves in the Game of Go by (KPV) Reasoning about Evaluation
Components}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "19--28",
	YEAR = "1997"}

@INCOLLECTION{tajima99,
        AUTHOR       = "Tajima, M. and Sanechika, N.",
        TITLE        = "{Estimating the Possible Omission Number for Groups in Go by the Number of
n-th Dame}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "265--281",
	YEAR = "1999"}

@INPROCEEDINGS{tajima99b,
	AUTHOR = "Tajima, M. and Sanechika, N.",
	TITLE = "{Strategic Placing of Stones in the Opening of Go Based on the Possible Omission Number
(PON)}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "145--152",
	YEAR = "1999"}

@INPROCEEDINGS{takeshita00,
	AUTHOR = "Takeshita, N. and  Hashimoto, T. and Iida, H.",
	TITLE = "{Programming Multi-player Games with Chance: A case study using Chaturanga
(Four-Handed)}",
	BOOKTITLE = "Information Processing Society of Japan Meeting",
	ADDRESS = "Shonan, Japan",
        NOTE = "(In Japanese)",
	PAGES = "57--64",
	YEAR = "2000"}

@INPROCEEDINGS{taki96,
	AUTHOR = "Taki, T., Hasegawa, J. and Fukumura, T.",
	TITLE = "{Development of Motion Analysis System for Quantitative Evaluation of Teamwork in
Soccer Games}",
	BOOKTITLE = "ICIP-96 IEEE International Conference on Image Processing",
	PAGES = "1--4",
	YEAR = "1996"}

@INPROCEEDINGS{gpw94tak,
	AUTHOR = "Takizawa, T.",
	TITLE = "{The History and the Future of Computer Shogi}",
	BOOKTITLE = "Game Programming Workshop in Japan '94",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "1--3",
	YEAR = "1994"}

@INPROCEEDINGS{takizawa00,
	AUTHOR = "Takizawa, T.",
	TITLE = "{Contemporary Computer Shogi (March, 2000)}",
	BOOKTITLE = "Information Processing Society of Japan Meeting",
	ADDRESS = "Shonan, Japan",
        NOTE = "(In Japanese)",
	PAGES = "1--8",
	YEAR = "2000"}

@INPROCEEDINGS{stratgam95,
	AUTHOR = "Tanaka, S. and Iida, H. and Kotani, Y.",
	TITLE = "{Approximate Estimation of Solving Tsume-Shogi Problems Using
                 an Evaluation Function}",
	BOOKTITLE = "Computer Strategy Game Programming Workshop",
	PAGES = "",
	YEAR = "1995"}

@INPROCEEDINGS{gpw95tan,
	AUTHOR = "Tanaka, S. and Iida, H. and Kotani, Y.",
	TITLE = "{An Approach to Tsume-Shogi: Applying Proof-Number Search
                 With Estimation Function of Mating}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "138--147",
	YEAR = "1995"}

@INPROCEEDINGS{gpw96tan,
	AUTHOR = "Tanaka, S. and Kotani, Y.",
	TITLE = "{Checkmate search with checkmate estimation function}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "141--149",
	YEAR = "1996"}

@INPROCEEDINGS{tanaka96,
	AUTHOR = "Tanaka, T.",
	TITLE = "{An Optimal MOO Strategy}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "202--209",
	YEAR = "1996"}

@TECHREPORT{tanaka97,
        AUTHOR       = "Tanaka, K. and  Noda, I. and  Frank, I. and  Nakashima, H. and  Hasida, K. and Matsubara,
H.",
        TITLE        = "{MIKE: An Automatic Commentary System for Soccer}",
        NUMBER       = "ETL Technical Report TR-97-29",
        INSTITUTION  = "Japan: Electrotechnical Laboratory",
        YEAR         = "1997"}

@INPROCEEDINGS{tanaka99,
	AUTHOR = "Tanaka, T.",
	TITLE = "{A calculation player program without using heuristic rules}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "76-83",
	YEAR = "1999"}

@INPROCEEDINGS{tanaka00,
	AUTHOR = "Tanaka, T.",
	TITLE = "{Making fast move generators with partial evaluation}",
	BOOKTITLE = "Information Processing Society of Japan Meeting",
	ADDRESS = "Shonan, Japan",
        NOTE = "(In Japanese)",
	PAGES = "25--32",
	YEAR = "2000"}

@INCOLLECTION{tanase00,
	AUTHOR = "Tanase, Y.",
	TITLE = "{The IS Shogi Algorithm}",
	BOOKTITLE = "Computer Shogi Progress 3",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02956-9. (In Japanese)",
	PAGES = "1--14",
	YEAR = "2000"}

@ARTICLE{thompson96,
	AUTHOR = "Thompson, K. and Van den Herik, H.J.",
	TITLE = "{Two Interviews with Ken Thompson}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "3",
	PAGES = "193--205",
	MONTH = "September",
	YEAR = "1996"}

@ARTICLE{thompson96b,
	AUTHOR = "Thompson, K.",
	TITLE = "{6-Piece Endgames}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "4",
	PAGES = "215--226",
	MONTH = "December",
	YEAR = "1996"}

@INPROCEEDINGS{gpw94tok,
	AUTHOR = "Tokuda, H. and Iida, H. and Kotani, Y.",
	TITLE = "{Experiments With The Game Tree Search Including An Opponent
                 Model}",
	BOOKTITLE = "Game Programming Workshop in Japan '94",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "139--147",
	YEAR = "1994"}

@INPROCEEDINGS{gpw95tok,
	AUTHOR = "Tokuda, H. and Kotani, Y.",
	TITLE = "{Experiment on Generation of a Evaluation Function Using
                 Neural Network in Shogi}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "47--56",
	YEAR = "1995"}



@InProceedings{turing53,
  author = 	 {Turing, A.},
  title = 	 {Chess},
  booktitle = 	 {Faster than Thought},
  OPTcrossref =  {},
  OPTkey = 	 {},
  pages = 	 {286--295},
  year = 	 {1953},
  editor = 	 {Bowden, B.V.},
  OPTvolume = 	 {},
  OPTnumber = 	 {},
  OPTseries = 	 {},
  OPTaddress = 	 {},
  OPTmonth = 	 {},
  OPTorganization = {},
  OPTpublisher = {},
  OPTnote = 	 {},
  OPTannote = 	 {}
}

@INPROCEEDINGS{uehara97,
	AUTHOR = "Uehara, T. and  Ando, T. and  Sekiya, Y. and Kobayashi, N.",
	TITLE = "{Architecture of Computer Bridge}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "179--186",
	YEAR = "1997"}

@INCOLLECTION{ueno97,
	AUTHOR = "Ueno, A. and  Nakayama, K. and Hikita, K.",
	TITLE = "{Sokoban}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "158--171",
	YEAR = "1997"}

@INPROCEEDINGS{uiterwijk95,
	AUTHOR = "Uiterwijk, J.",
	TITLE = "{Computer Chess: State of the Art}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "217--225",
	YEAR = "1995"}

@ARTICLE{uiterwijk96a,
	AUTHOR = "Uiterwijk, J.W.H.M.",
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	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "1",
	PAGES = "38--41",
	MONTH = "March",
	YEAR = "1996"}

@ARTICLE{uiterwijk96b,
	AUTHOR = "Uiterwijk, J.W.H.M.",
	TITLE = "{Recent Advances in Computer Chess Workshop, The 1996 ACM Computer Science
Conference}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "2",
	PAGES = "120--121",
	MONTH = "June",
	YEAR = "1996"}

@ARTICLE{uiterwijk98,
	AUTHOR = "Uiterwijk, J.",
	TITLE = "{Report on the Session Heuristic Search and Computer Game Playing at the 1998 Joint
Conference on Information Sciences}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "4",
	PAGES = "254--255",
	MONTH = "December",
	YEAR = "1998"}

@INPROCEEDINGS{usui99,
	AUTHOR = "Usui, K. and  Suzuki, T. and Kotani, Y.",
	TITLE = "{Parameter Learning Using Temporal Differences in Shogi}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "31--38",
	YEAR = "1999"}

@TECHREPORT{herik80,
        AUTHOR       = "Van den Herik, J.",
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        NUMBER       = "Delft Progress Report 5",
        INSTITUTION  = "The Netherlands: Delft University of Technolgy",
        YEAR         = "1980"}

@BOOK{vandiepen87,
        AUTHOR = "Van Diepen, P. and Van den Herik, J.",
        TITLE = "{Schaken voor Computers (Chess for Computers)}",
        PUBLISHER = "Schoonhoven, The Netherlands: Academic Services",
        YEAR = "1987"}

@ARTICLE{vanreek98,
	AUTHOR = "Van Reek, J.",
	TITLE = "{Planning a Strategy in Chess}",
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	NUMBER = "3",
	PAGES = "183--192",
	MONTH = "September",
	YEAR = "1998"}

@MISC{veloso,
        AUTHOR = "Veloso, M., Stone, P., Han, K. and Achim, S.",
        TITLE = "{CMUnited: A Team of Robotic Soccer Agents Collaborating in an Adversarial
Environment}"}

@INCOLLECTION{vigneron14,
	AUTHOR = "Vigneron, H.",
	TITLE = "Robots",
	BOOKTITLE = "La Nature",
	YEAR = "1914"}

@MISC{walczak,
        AUTHOR = "Walczak, W. and Fishwick, P.",
        TITLE = "{An Experimental Analysis of Pattern Production and Its Relationship to Expert
Performance}"}

@ARTICLE{walczak92,
	AUTHOR = "Walczak, S.",
	TITLE = "{Pattern-Based Tactical Planning}",
	JOURNAL = "Internation Journal of Pattern Recognition and Artificial Intelligence",
	VOLUME = "6",
        NUMBER = "5",
	PAGES = "955--988",
	YEAR = "1992"}

@INPROCEEDINGS{walczak96,
	AUTHOR = "Walczak, S.",
	TITLE = "{Improving Opening Book Performance Through Modeling of Chess Opponents}",
	BOOKTITLE = "Proceedings of the CSC'96 Conference, Philadelphia. USA",
	PAGES = "53--57",
	YEAR = "1996"}

@ARTICLE{walczak97,
	AUTHOR = "Walczak, S. and Fishwick, P.",
	TITLE = "{A Quantitative Analysis of Pattern Production and Its Relationship to Expert
Performance}",
	JOURNAL = "J.Expt.Theor.Artif.Intell.",
	VOLUME = "9",
	PAGES = "83--101",
	YEAR = "1997"}

@ARTICLE{walker96,
	AUTHOR = "Walker, A.N.",
	TITLE = "{Hybrid Heuristic Search}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "1",
	PAGES = "17--23",
	MONTH = "March",
	YEAR = "1996"}

@INPROCEEDINGS{watanabe97,
	AUTHOR = "Watanabe, H. and  Iida, H. and Uiterwijk, J.",
	TITLE = "{Automatic Composition of Shogi Mating Problems}",
	BOOKTITLE = "Proceedings of the Workshop on Computer Games (W31) at
		IJCAI-97",
	ADDRESS = "Nagoya, Japan",
	PAGES = "13--20",
	YEAR = "1997"}

@INCOLLECTION{watanabe00,
	AUTHOR = "Watanabe, H. and  Iida, H. and Uiterwijk, J.",
	TITLE = "{Automatic Composition of Shogi Mating Problems}",
	BOOKTITLE = "Games in AI Research",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Van Spijk",
	ADDRESS = "Venlo, The Netherlands",
	PAGES = "109--123",
	YEAR = "2000"}

@ARTICLE{weill96,
	AUTHOR = "Weill, J.",
	TITLE = "{The ABDADA Distributed Minimax-Search Algorithm}",
	JOURNAL = "ICCA Journal",
	VOLUME = "19",
	NUMBER = "1",
	PAGES = "3--16",
	MONTH = "March",
	YEAR = "1996"}

@ARTICLE{whaland78,
	AUTHOR = "Whaland, N.",
	TITLE = "{A Computer Chess Tutorial}",
	JOURNAL = "BYTE",
	PAGES = "168--181",
	YEAR = "1978"}

@ARTICLE{wiles97,
	AUTHOR = "Wiles, J.",
	TITLE = "{Using Games as an Experimental Testbed for Research}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "4",
	PAGES = "274--275",
	MONTH = "December",
	YEAR = "1997"}

@ARTICLE{wilkins80,
	AUTHOR = "Wilkins, D.",
	TITLE = "{Using Patterns and Plans in Chess}",
	JOURNAL = "Artificial Intelligence",
	VOLUME = "14",
	PAGES = "165--203",
	YEAR = "1980"}

@INCOLLECTION{willmott99,
        AUTHOR       = "Willmott, S. and  Richardson, J. and  Bundy, A. and Levine, J.",
        TITLE        = "{An Adversial Planning Approach to Go}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "93--112",
	YEAR = "1999"}

@ARTICLE{winkler98,
	AUTHOR = "Winkler, F.G. and F{\"u}rnkranz",
	TITLE = "{A Hypothesis on the Divergence of AI Research}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "1",
	PAGES = "3--13",
	MONTH = "January",
	YEAR = "1998"}

@ARTICLE{wirth99,
	AUTHOR = "Wirth, C. and Nievergelt, J.",
	TITLE = "{Exhaustive and Heuristic Retrograde Analysis of the KPPKP Endgame}",
	JOURNAL = "ICCA Journal",
	VOLUME = "22",
	NUMBER = "2",
	PAGES = "67--80",
	MONTH = "June",
	YEAR = "1999"}

@INPROCEEDINGS{wolf96,
	AUTHOR = "Wolf, T.",
	TITLE = "{About Problems in Generalizing a TsumeGo Program to Open Positions}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "20--26",
	YEAR = "1996"}

@INCOLLECTION{wolf97,
	AUTHOR = "Wolf, T.",
	TITLE = "{About Computer Go and the Tsume Go Program Go Tools}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "139--149",
	YEAR = "1997"}

@INPROCEEDINGS{yamaguchi99,
	AUTHOR = "Yamaguchi, Y. and  Maruyama, T. and Hoshino, T.",
	TITLE = "{High Speed Hardware Computation of Co-evolution Models}",
	BOOKTITLE = "Game Programming Workshop in Japan '99",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "185--192",
	YEAR = "1999"}

@INPROCEEDINGS{gpw94yam,
	AUTHOR = "Yamashita, H.",
	TITLE = "{Algorithms of move generation in a Shogi program}",
	BOOKTITLE = "Game Programming Workshop in Japan '94",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "134--138",
	YEAR = "1994"}

@INPROCEEDINGS{gpw97yam,
	AUTHOR = "Yamashita, H.",
	TITLE = "{Half Extension Algorithm}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "46--54",
	YEAR = "1997"}

@INCOLLECTION{yamashita98,
	AUTHOR = "Yamashita, H.",
	TITLE = "{{\sc YSS}: About its Datastructures and Algorithm}",
	BOOKTITLE = "Computer Shogi Progress 2",
	EDITOR = "Matsubara, H.",
        PUBLISHER = "Tokyo: Kyoritsu Shuppan Co",
        NOTE = "ISBN 4-320-02799-X. (In Japanese)",
	PAGES = "112--142",
	YEAR = "1998"}

@MISC{yamashitaWWW,
	AUTHOR = "Yamashita, H.",
        NOTE = "{\tt http://plaza15.mbn.or.jp/\~{ }yss/book\_e.html}"}

@INPROCEEDINGS{yoshida95,
	AUTHOR = "Yoshida, M. and  Maruyama, K. and  Maruyama, M. and  Hayakawa, E. and  Namiki, M. and Takahashi, N.",
	TITLE = "{Knowledge Collection in Playing Go}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "8--17",
	YEAR = "1995"}

@INPROCEEDINGS{yoshii00,
	AUTHOR = "Yoshii, H.",
	TITLE = "{Fractal Hypothesis of Game -What is the cause of interest in game?-}",
	BOOKTITLE = "Information Processing Society of Japan Meeting",
	ADDRESS = "Shonan, Japan",
        NOTE = "(In Japanese)",
	PAGES = "33--40",
	YEAR = "2000"}

@INPROCEEDINGS{yoshikawa95,
	AUTHOR = "Yoshikawa, A. and Saito, Y.",
	TITLE = "{Kouhote no subayai ninshiki ni tsuite}",
	BOOKTITLE = "Game Programming Workshop in Japan '95",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "105--112",
	YEAR = "1995"}

@INPROCEEDINGS{yoshikawa96,
	AUTHOR = "Yoshikawa, A. and Saito, Y.",
	TITLE = "{Can not Solve Tsume-Go Problems without Looking Ahead?}",
	BOOKTITLE = "Game Programming Workshop in Japan '96",
	ADDRESS = "Kanagawa, Japan",
        NOTE = "(In Japanese)",
	PAGES = "76--83",
	YEAR = "1996"}

@INCOLLECTION{yoshikawa97a,
	AUTHOR = "Yoshikawa, A.",
	TITLE = "{Game Programming and Cognitive Science}",
	BOOKTITLE = "BIT special issue: Game Programming",
	EDITOR = "Matsubara, H. and Takeuchi, I.",
        PUBLISHER = "Kyoritsu Shuppan Co., Tokyo, Japan",
        NOTE = "ISBN 00110-2-57035. (In Japanese)",
	PAGES = "206--219",
	YEAR = "1997"}

@INPROCEEDINGS{yoshikawa97b,
	AUTHOR = "Yoshikawa, A. and Saito, Y.",
	TITLE = "{The Difference of the Knowledge for Solving Tsume-Go Problem According to the Skill}",
	BOOKTITLE = "Game Programming Workshop in Japan '97",
	ADDRESS = "Kanagawa, Japan",
	PAGES = "87--95",
	YEAR = "1997"}

@ARTICLE{yoshikawa97c,
	AUTHOR = "Yoshikawa, A. and Iida, H.",
	TITLE = "{Review of the Proceedings of Game Programming Workshop in Japan '97}",
	JOURNAL = "ICCA Journal",
	VOLUME = "20",
	NUMBER = "4",
	PAGES = "249--252",
	MONTH = "December",
	YEAR = "1997"}

@ARTICLE{yoshikawa98,
	AUTHOR = "Yoshikawa, Y. and Iida, H.",
	TITLE = "{Report on the 4th FOST-Cup World-Open Computer-Go Championships}",
	JOURNAL = "ICCA Journal",
	VOLUME = "21",
	NUMBER = "3",
	PAGES = "203--206",
	MONTH = "September",
	YEAR = "1998"}

@INCOLLECTION{yoshikawa99,
        AUTHOR       = "Yoshikawa, A. and  Kojima, T. and Saito, Y.",
        TITLE        = "{Relations Betweem Skill and the Use of Terms - An Analysis of Protocols of
the Game of Go}",
	BOOKTITLE = "Computers and Games: Proceedings CG'98. LNCS 1558",
        EDITOR = "H.J.van den Herik and H.Iida",
        PUBLISHER = "Springer Verlag",
	ADDRESS = "Berlin",
	PAGES = "282--299",
	YEAR = "1999"}

@INPROCEEDINGS{zhang98,
	AUTHOR = "Zang, W.",
	TITLE = "{Complete Anytime Beam Search}",
	BOOKTITLE = "Proceedings of the Fifteenth National Conference on Artificial Intelligence
(AAAI-98)",
	PAGES = "425--430",
	YEAR = "1998"}

@BOOK{nenkan99,
        AUTHOR = "{Japanese Shogi Federation}",
        TITLE = "{Heisei 10 Nenban Shogi Nenkan}",
        PUBLISHER = "Nihon Shogi Renmei",
        YEAR = "1999"}

