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dc.contributor.authorMehnen, Jörnde
dc.contributor.authorSurmann, Tobiasde
dc.contributor.authorWeinert, Klausde
dc.date.accessioned2004-12-07T08:20:55Z-
dc.date.available2004-12-07T08:20:55Z-
dc.date.created2001de
dc.date.issued2001-10-30de
dc.identifier.urihttp://hdl.handle.net/2003/5413-
dc.identifier.urihttp://dx.doi.org/10.17877/DE290R-15615-
dc.description.abstractThe aim of evolutionary surface reconstruction is to find mathematical descriptions of surfaces of physical objects. These objects are represented only by discrete sampling points. The reconstructions have to render the original shape of the objects as realistic as possible. Therefore, complex discrete approximation problems must be solved. In order to process surface reconstructions in CAD systems, the descriptions have to render the construction logic of the scanned object. Here, Nonuniform Rational B-Splines (NURBS) and Constructive Solid Geometry (CSG) are combined by hybrid reconstruction system that fits each surface type automtically using one homogenous data structure.en
dc.format.extent2044928 bytes-
dc.format.mimetypeapplication/pdf-
dc.language.isoende
dc.publisherUniversität Dortmundde
dc.relation.ispartofseriesReihe Computational Intelligence ; 114de
dc.subject.ddc004de
dc.titleEvolutionary surface reconstruction using CSG-NURBS-Hybridsen
dc.typeTextde
dc.type.publicationtypereport-
dcterms.accessRightsopen access-
Appears in Collections:Sonderforschungsbereich (SFB) 531

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